Tagged 'Scripts'

pivot by 2 vertex

11 votes

selected 2 vertex to set Pivot

support mesh and poly for Hansanter (2008-08-02)

Open Root Directory

6 votes

When executed the script opens windows explorer at the root of the current opened file. Giving you easy access to your project files. In a general work enviorment you will have a folder stucture where you store your working files for max including other folders for all related content and information. This Script gives you quick and easy access to the root of all these folders.

Chunk Generator

11 votes

a script i wrote to create randomly generated Ice chunks for a job that I was working on. It still has the modifier stack and is totally changeable.

Object Switch

9 votes

Object Switch allows the user to replace objects on mass with a different object. For example; change window designs, tree types, replace 'marker' objects...

Create Walkthrough Camera

6 votes

Create Walkthrough Camera v1.0 

The idea behind Walkthrough Camera
was to speed up workflow in terms of
attaching a camera to a path. This way
it's done with only a couple of mouse
clicks.

Array Dome Lighting

5 votes

Rollout interface

Array Dome Lighting v2.0.ms

The idea behind Array Dome Lighting was to write a simple script that quickly creates faked global illumination for a scene using a dome array of spotlights, and yet is still highly adjustable to suit various situations.

Building Height Calculator

5 votes

Rollout Interface

Building Height Calculator v1.0.ms

Click Tree

9 votes

Rollout Interface

Click Tree v1.0.ms

The idea behind Click Tree was to write a
script that allows the user to plant simple
massing type model trees, of various type
and size, on a surface simply by clicking.

Blow Grass

6 votes

Lets you automatically animate the 'bend' modifier on multiple objects to simulate blowing grass.

FastSkyDome

4 votes

My second script. The only thing it does is creating & setting one of those annoying skydomes from the old tutorials (still very usefull for people like me). I haven't seen other people skydome tutorials so i cant comment on them(though theirs are probably better than this one) - but i like mine it saves me some time - and hopefully yours too.

Cheers!

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