Editable Poly vertex selection to Skin modifier

14 votes
Version: 
1.00
Date Updated: 
06/13/2009
Author Name: 
MikeMS

This script allows you to transfer current Editable Poly vertex selection to your Skin modifier.

Additional Info: 

EPselToSkin (Copy "Editable Poly" vertex selection to "Skin" modifier) by MikeMS www.mikems.ru

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Description:
This script allows you to transfer current Editable Poly vertex selection to your Skin modifier.
Because Skin modifier has very ugly vertex selection instruments, in comparison with Editable Poly, you can make selection in it and then transfer it to a Skin modifier for later weighting.
Script looks to the last Editable Poly vertex selection and transfer it to Skin modifier.
Very useful in areas like character mouth, armpit etc...
You must be in "Edit Envelopes" mode of Skin modifier when pasting selection.

Any question and wishes you can send to: [email protected]

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Installation:
1. Unrar the archive.
2. Simply Drag&Drop "EPselToSkin.ms" in MAX viewport or run it from "MAXScript" --> "Run Script".
3. After that you can find it in "Customize" --> "Customize User Interface...", in "Main UI" Group, "MikeMS" Category. Now, you can add that script to a toolbars, quads or link it to a shortcut and so on...

Video URL: