Tagged 'Scripts'

ScriptCommander

7 votes

150 scripts in one gui. I'm using it to simplify my workflows. The commands.txt growed up over 5 years and will go on.

Hope you like it :o)

  • Fixed a "public-variable"-bug in the main-script which results in an errror in max7(+).
  • A few new scripts in the commands.txt

FindBadPolys

5 votes

this script finds triangular faces, quadrilateral polygons as well as any other n-sided polygons in your mesh and selects them for you.

Warning: It converts your object into an editable poly so make sure you don't mind your modifier stack
being collapsed.

known issues: 3dsMax crashes when you undo the operation a couple of times

pile

4 votes

Selection set manager, misc functions. This script will break your scenes and cause data loss, use at your own risk... otherwise modify at your leisure.

AxisFromMouseMove

15 votes

The macroscript is meant to do a lightwave inspired axis constraint via
mouse movement. When the script is activated it will lock axis to the
closest major axis when starting a mouse drag (ie when you
move/non-uniform scale an object). idea by Paul Greveson. That way you
can quickly move stuff along major axis without having to use the

Unwrap Seperate By ID

3 votes

Seperates UV Data based on Material IDs. This will horizontally move each seperate Material ID to its own 0-1 coordinate space.

Goals!

13 votes

Per vertex particles, birth & vector script
If u need to build with particles (...I need!) and u have no plugins doing it,
it's the time to start coding!

U can use this file for your application, remeber to collapse or assign an 'edit mesh' to your Container (this is the name for your mesh) Ciao!

Scene Materials Browser

25 votes

This maxscript is a tool to manage materials. You can browse the tree material and get quickly some informations about the material : name, material type, bitmaps etc.

The tree material is updated when a new scene is loaded or reseted. Also, the user is informed when a bitmap is reloaded.

ZTools

16 votes

Tools For Work With ZBrush Collected In One Rollout.

Room

6 votes

Room with doors and windows

Grid_Slicer

15 votes

This tool can slice selected faces in mesh and poly at any angle with given step.
Usefull in game development for slicing lightgrids or landscapes.
You can use Slice Plane Helper grid for slicing and set your own custom step. It also has 'Hold' function for undoing results.

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