Tagged 'selection'

QuickSelection

9 votes

"Assigned to a hotkey - this will allow you to quickly select and unhide any named selections through shortcuts based on the first character of each selection.New: Alphabetical sorting and memory optimization."

ToggleSelection

8 votes

Walks through the list of selection types. Like All - geometry - lights etc.. I have it binded to alt+- (cycle down) and alt++ (cycle up).

Auto_Keep_Named_Selection_Sets

4 votes

Keep the named selection sets when you merge objects! Once you will install this script - it will automatically save the named selection sets of your scene - and it will automatically merge them when you will merge objects.

Self Intersection Selection

7 votes

The macroscript performs a selfintersection test on editable mesh
objects and selects all faces that have intersection and all edges that
are the cause of it. tested in max5 but should work on higher too.

Select By Name V3

4 votes

This script will create a rollout very similar to the default 'Select By Name' tool however with a few key features:
1) Non-Modal - so it can be left open and will update/sync with the selection.
2) Added Hide - Freeze and Delete to the rollout.

Select Similar

17 votes

Allows you to select objects that are similar to the currently selected object. It will compare the bounding box size, mesh (vert, face, edge counts) and material either within the currently visible objects or all objects in the scene.

Demonstration video here

Macro_IsoSel_Revised_Again

2 votes

This replaces the Isolated dialog with a colored Timebar... Revised version of tghe shipping script Macro_IsoSel - Isolate Selection script

Found another bug and fixed the last one I hope. I thought I had gotten rid of all errors - but found a new one that this script should resolve.

AlignViewToFace

6 votes

Aligns the perspective view to the face that is under the mouse while keeping the distance to the selected object (the distance will pretty much the same as between the view and the face to align to). It does not matter if the object has modifiers applied and the view will not be distorted into some strange rotation but kept aligned to the world axis.

CustomOutliner

3 votes

This is a tool designed to give the user more control than the default Select-By-Name dialog that ships with 3d Studio Max. It allows users access into grouped objects (searching through closed groups for objects - opening groups in scene on selection - etc.) along with multi-object renaming - moving - scaling - etc. A powerful object lister - and organizer.

selectionRandomizer

5 votes

Will randomly select objects based on a value provided.