Tagged 'selection'

selectionHighlighter

This script simulates the Selection Highlighting mode from Silo in max. The idea is if you hover over an object, the object is selected, if you hover over a vertex, it selects the vertex, if you hover over an edge, the edge is selected, etc. No need for extra mouseclicks. Autodesk has half added this feature, this script goes all the way to adding full silo style selection highlighting. Note: This only works in max 2008.

Subobjects Converter (for shortcuts)

v2.6.2 Script works with UnwrapUVW modifer (with UVW subobject too)

Converts subobjects by shortcuts.

Indispensable tool for work in the Expert mode.

Конвертирует подобъекты по горячим клавишам.

Незаменимый инструмент для работы в Expert mode.

 

 

UniAttach-Detacher

works with:

Edit Poly

Editable poly

Edit mesh

Editable mesh

Edit Splinemodifer

SplineShape

line

UnwrapUVW

In subobject mode works as break and split


Используя единственную горячую кнопку для Attach/Detach

работает с:

Edit Poly

Editable poly

Edit mesh

Editable mesh

Edit Spline модификатор

SplineShape

line

UnwrapUVW

В режиме подобъектов работает как break и split

RappaTools3

RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.
rappatools3 bridge

GTVFX-SEL_selectByModifierClass

 

Selects objects that have the chosen modifier in their stack

At startup the list populates with all available modifiers in your session of Max. Use the button below the list to filter it down to only the modifiers currently present in your scene. This can take a few seconds for large scenes.

 

 

 

ProSelect

A better way to select object in 3dsMax's viewport.

The current problem with Max's default selection method is that is cycles trough all the object underneath the mouse pointer, resulting in endless clicks to get the right object. you'll get it in the end but it's not pretty.

So what does this script do?

The existing selecting mechanism is not altered, this just adds a few things.

When you now click on a stack of objects, and keep holding the mouse button down, you can move your mouse up/down to select objects further or closer to the viewpoint.

Weld Borders

The script welds automatically all vertices of border.

Этот инструмент автоматически спаивает вершины бортов.

Auto Render Element "VRayLightSelect"

Create Render Elements "VRayLightSelect" for lights.

UI

Uni[+][-] Grow-Shrink Tool

For EditablePoly and with modifer EditPoly, and as SplineShape (for knots of spline) and for subobjects of UnwrapUVW modifer objects, single tool - Shrink Grow selector. Works with a single key. 

Works on:

Edit_Poly: 
Editable_poly: 
line:  
SplineShape: 
unwrap_uvw:

Z Manager

This is a 3dsMax manager tool, preferably for Vray users, very useful for editing architectural models created with other software (eg. ArchiCAD) and fast scene setup. Very useful tools for Selection, Rendering, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on...

Z MNG VR - The manager for working with Vray

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