Tagged 'selection'

RappaTools3

RappaTools3 is an advanced toolset that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.
rappatools3 bridge

GTVFX-SEL_selectByModifierClass

 

Selects objects that have the chosen modifier in their stack

At startup the list populates with all available modifiers in your session of Max. Use the button below the list to filter it down to only the modifiers currently present in your scene. This can take a few seconds for large scenes.

 

 

 

UniAttach-Detacher

Using single one hotkey of Attach/Detach

works with:

Edit Poly

Editable poly

Edit mesh

Editable mesh

Edit Splinemodifer

SplineShape

line

UnwrapUVW

In subobject mode works as break and split


Используя единственную горячую кнопку для Attach/Detach

работает с:

Edit Poly

Editable poly

Edit mesh

ProSelect

A better way to select object in 3dsMax's viewport.

The current problem with Max's default selection method is that is cycles trough all the object underneath the mouse pointer, resulting in endless clicks to get the right object. you'll get it in the end but it's not pretty.

So what does this script do?

The existing selecting mechanism is not altered, this just adds a few things.

When you now click on a stack of objects, and keep holding the mouse button down, you can move your mouse up/down to select objects further or closer to the viewpoint.

Weld Borders

The script welds automatically all vertices of border.

Этот инструмент автоматически спаивает вершины бортов.

Auto Render Element "VRayLightSelect"

Create Render Elements "VRayLightSelect" for lights.

UI

Uni[+][-] Grow-Shrink Tool

For EditablePoly and with modifer EditPoly, and as SplineShape (for knots of spline) and for subobjects of UnwrapUVW modifer objects, single tool - Shrink Grow selector. Works with a single key. 

Works on:

Edit_Poly: 
Editable_poly: 
line:  
SplineShape: 
unwrap_uvw:

Z Manager

This is a 3dsMax manager tool, preferably for Vray users, very useful for editing architectural models created with other software (eg. ArchiCAD) and fast scene setup. Very useful tools for Selection, Rendering, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on...

Z MNG VR - The manager for working with Vray

Interactive Universal Renamer

NEW VERSION: Asset Paths + Sorting + Filtering + Multiselection

Make sure to select items in the list to see the renaming preview and do the actual renaming!

Select Active Camera

Simply selects the active camera from the current viewport (even if cameras / layer is hidden). If you've ever been frustrated because you're working full screen looking through the camera lens then need to change something about your camera, this script is for you. In that case you just run the script and bam you're able to edit camera properties in the stack or adjust keys in the time slider all with a single keystroke instead of having to hunt around in the select by name dialog...

Usage:

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