Tagged 'selection'

Select Objects By Sub-Material

0 votes

Select Objects By Sub-Material (SOBSM) is a simple free script that allows you to quickly select all objects in your scene that use a selected sub-material from a Multi/Sub-Object material.

Unlike the native "Select Objects By Material" tool, which only selects objects by exact main (parent) material match, this script analyzes material IDs assigned to faces/polygons. This allows you to select objects by a specific sub-material, even when a Multi/Sub-Object material is assigned to the entire object and the desired sub-material is only used on a portion of its faces.

The script works with both material editors in 3ds Max - the Compact Material Editor (Medit) and the Slate Material Editor (SME). Select a sub-material in any editor, run the script, and all objects that use this sub-material (on faces with the corresponding ID) will be selected.           

miauu's Transfer Edges: Poly <-> UVW

3 votes

Subobjects Converter

9 votes


v3.07
Fixed Shift+1 Shift+2

v3.01
If Esc+Key of script keyboard pressed and current subobjectlevel is 4 or 5 (Face or Element) and selected all faces then will run Smoothing Groups floater (a separate special window)
Если нажата Esc+кнопка скрипта и текущий подобъект 4 или 5 (Грани или Элементы) и все грани выделены, то будет запущен Smoothing Groups floater (отдельным специальным окошком)

Fixed bug of switch from subobject 5 to 4
Added Extended Subobjects:

UniAttach-Detacher

21 votes

v3.07 Added fix for detached detach geometry if the source object had incorrect mesh issues.
Добавлено исправление отсоединённой detach-геометрии, если в исходном объекте были проблемы некорректной сетки.

Using single hotkey for Attach/Detach
Используя единственную горячую кнопку для Attach/Detach

Quick Selection

1 vote

Quick Selection is a handy utility that provides several methods for selecting and managing objects within the scene, including the following:

  • Selection by Category
  • Selection by Stored Objects
  • Selection by Selection Sets (independent of any Max file)
  • Selection by Pathname literals (stored in a text file)


See online guide in links section. 


Selection Manager (speed up you work in scene)

1 vote

J Selection Manager

designed for speed up your work by optimizing the selection of objects and hiding/showing groups of objects

Selection Toolbox

1 vote


Quick Select

Objects In View
– Selects all objects visible in the current viewport

Objects Not In View
– Selects all objects not visible in the current viewport

RappaTools3

36 votes

RappaTools3 is an advanced toolbox that comes with a great variety of tools for the artist working in 3ds Max. The main focus is to speed up the workflow and to reduce the click count. It offers a wide variety of tools, everything from selection tools to rendering tools. It can help you through the entire process of creating a 3D art piece.
rappatools3 bridge

SubSpline

1 vote

SubSpline 3dsmax script - banner

Total Control of Spline Subobjects

 

Description

SubSpline is an Advanced Subobject Selector & Material IDs Editor for spline shapes in Autodesk 3dsMax.

Easily expose on screen the vertex numbers and material IDs for all your selected shapes, with a simple toggle button.

SelectionSet Tools

3 votes

This script allows you to export and import of Selection Sets as XML file. By selecting name in list, you can select the Selection Sets in scene.

How to use:

・Save SelSets / Load SelSets Button:
Export and Import selection sets in 3dsmax. In Load Selection Set Window, you can select any sets to import.

・update list Button:
synchronize selection sets list in scene and Selection Set List below.

・Selection Set List:
select set name in list, then the objects are selected in scene.

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