Tagged 'render'

RenderGuy

1 vote

RenderGuy is Rendering/lighting/fixing tools you can Fix your missing maps ,collect your maps or archive it ,copy paste objects materials lights between different files , mange complex lighting setups with Light detictive ,quick mr studio and quick passes.
IF you do alot of rendering you will need this, All in one.

Overnight Batch Render

3 votes

SubSpline 3dsmax script - banner

Full rendering job while you sleep!

 

Description

Overnight Batch Render is a simple yet powerful batch rendering tool for 3dsMax, capable to process multiple scene files sequentially on a single computer.

Photo Studio Pro+ for Vray

44 votes

Photo Studio

 

Photo Studio Pro (PS Pro) is a photographic exposure control tool for computer generated images. Since 3dsmax2016 physical camera is supported and new perspektive and DOF functions. The interface is designed to manage your exposure output. PSPro has some very special features like: realtime exposure or the simulation of the Av/Tv mode of a SLR camera. 

 

FinalRender Pass Manager

28 votes

I had  just started to learn maxscript two weeks ago and

I wanted a tool to Help in creating FinalRender renderelements fast.

 

This script creates Finalrender renderelements and put the selected objects in the include list of the renderelement with
proper names and make selection sets also it
creates lighting renderelements if the selection is lights and put the
lights in the include list of the light renderelements
for every selection set.

Quick Z-Depth (mental ray)

1 vote

With this useful and simple script, you can create a non-destructive quick map Z-Depth in mental ray.

rollout Quick Z-depth

Enjoy!!

 

SparrowRender

7 votes

SparrowRender allows you to set up your MentalRay render without having to fiddle in the render dialog for hours for that perfect picture/movie. From Draft to Pro and everything in between in just seconds. Set up an ambient occlusion pass in just one click, whatever quality.

savePreviewToMaxfile

16 votes

Saves a jpg file containing your last render everytime you save a max file. Helps to keep track of your changes.

Renderitis

3 votes

Renderitis is an open system to store render-presets for 3dsMax. Within the script you can view and edit presets before applying them. Presets are stored in xml which is an open file-format as opposed to the native 3dsMax presets. I’ve been developing this script for a long time and have stripped all the bells and whistles. The current version supports scanline for 3dsMax 2010 and scanline and vray for 3dsMax 2012. I'll be working on more features in the future. Also check my blog for more info.

GTVFX-SCA_createLightSelectElements_perLight

2 votes

Creates a VRay Light Select Element for each light in your scene.

Elements are named with prefix of the nameTag variable. You can change this variable if necessary for your pipeline. To do so you will need to open the script and modify the variable within the struct.

Default nameTag = "lgt_"

Auto ProOptimizer

4 votes

Auto ProOptimizer Add 3Ds Max ProOptimizer Modifier plus some more parameters that make "Vertex %" change automatically by distance of object from camera.

Version 2 have same function for MultiRes Modifier.
ProOptimizer Destroy the UVW but MultiRes don`t.