Quick Z-Depth (mental ray)
With this useful and simple script, you can create a non-destructive quick map Z-Depth in mental ray.
Enjoy!!
-- Quick Help :
Pick and Select CameraTarget (optional) : select a camera target in the scene for the render.
The label "target distance (Z Max) suggest the value of max distance Z depth
Z min: the minimum measurement of depth of the map Z (camera)
z Max: the maximum measurement of depth of the map Z (traget)
Preview Z-Depth (active view) : quick preview of the selected view
Preview Z-Depth (aselected camera) : quick preview of the selected camera target
Render VFB (output size): Render the z.depth on the Virtual Frame Buffer with the measure in output size (Tab Rendering)
-- Caution!
For very complex scene, the analysis may take some time
----------------------------------------
Installation:
1- Unzip
2- Copy the folder "Michele71_Script"
3- Paste then into your folder Scripts in Max (like "C:\\Autodesk\3dsMax2010\Scripts")
4- Start 3DSMAX and run script "Quick_Z-Depth.ms" inside the folder "Michele71_Script"
5- Go to "Costumize" > "Customize user interface" > "Menus"
6- In "Category" find "Michele71_Tools" and choose "Quick_Z-Depth"
7- Create new menu in list "Menus" and Drag and Drop the new menu in the "Main Menu Bar".
8- Drag and drop "Quick_Z-Depth" in new menu.
-----------------------------------------
Attachment | Size |
---|---|
quick_zdepth.rar | 16.65 KB |
Comments
The script run and work well
The script run and work well :) resolve!!
script doesn't run
The script doesn't run! Any help