Tagged 'realtime'

Realtime Spring

188 votes

After watch a few rigging reel using xsi or maya,I think that it would be much easier in animating if the rig has realtime delay effect.

Animated Grass Generator Script

63 votes

Animated Grass Generator, by MaVCArt

this script generates grass that grows in an animated fashion around a certain point, all defined by the user.

you can edit:

growth radius
growth speed (now available!)
type of grass strand (4 types!) (only two types are yet available)
size of grass strand (available!)
randomness of the grass placement (available to a certain amount, not yet user defined though)
grass strands spacing (not yet available)
strand detail (4 modes!) (not yet available)

Texture Atlas Generator

51 votes

This script generates a texture atlas out of the selected objects, and manipulates their UVs (and if necessary, their geometry as well). Currently only Multimaterials and/or Standardmaterials (with bitmaps in diffuse channel!) supported.
Texture atlasses especially are important for real time applications and game development. Check http://developer.nvidia.com/object/texture_atlas_tools.html to see performance comparisons.

Features:
- geometry slicing
- padding
- simple packing algorithm
- editing many objects at once, thus creating only one atlas for all of them

Flow Map Painter

5 votes

very early alpha of a script that I've been working on for a while, that will be used to literally "Paint" flow maps to be used in realtime game shaders.

the map is to be used in the shader as offset for the time value of the factor that is animating your textures, whether it is a panner node or an up-vector-based algorithm.

the how to use .txt file is included in the download.

UPDATE 0.5

iRay Manager

3 votes

Hi Guys,

Welcome to iRay Manager V3. Use this tool to activate the iRay "secrets". Optimize your Renderings with new Environment Modes and some special Options.

iRay Manager Options

santex Toolbox

3 votes

santexToolbox

 (Pic. - tools used: 1.gold_nice, 2.Random scale, 3.Deselect + Random scale)

Sketchfab Publisher

2 votes

The sketchfab publisher exports your model to sketchfab, an online platform to display 3d-models in a webgl environment.

Models are exported as an obj-file and sent over http to sketchfab. This all happens multithreaded, so you can keep working while your models upload. You first need to make an account on sketchfab and get the api-token to be able to upload. The token comes standard with any account.

Realtime Color Pick

1 vote

Simple color picker window to interactively, in real-time, change the color of selected objects

Pro Transform

1 vote

A Script for applying interactive transform on selected object.

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