Tagged 'Animation'

Anim to keyframe convertor

1 vote


This simple script help you to convert your animation to keyframes. This script supports:

 — Transform Animations (Move, Rotate and Scale)

 — Linked Animations

 — Constraints

 — Point Cache

 — PFSource

 — 3ds Max Hair & Fur

 — Populate

 — Convert animated objects to MORPHER animation

Animated Align

7 votes

This script keys the alignment of one object to another over a specified period of time. The user can chose to align the position - rotation and scale independantly or combined. Both the step size and frame range are user definable. It is very useful for keying objects on every frame for game exports.

animated align dummy

8 votes

my hack for creating a helper that is aligned to a object not by means of PRS controllers but actual vertex points on the mesh.

useful for adding dummies for lights that are linked to pointcached objects.

Animated Grass Generator Script

63 votes

Animated Grass Generator, by MaVCArt

this script generates grass that grows in an animated fashion around a certain point, all defined by the user.

you can edit:

growth radius
growth speed (now available!)
type of grass strand (4 types!) (only two types are yet available)
size of grass strand (available!)
randomness of the grass placement (available to a certain amount, not yet user defined though)
grass strands spacing (not yet available)
strand detail (4 modes!) (not yet available)

AnimatedAlign

9 votes

Align one object to another object at each requested frame range. Does one key per frame. Will add rotational aligning in next version.

Animated_Link_Constraint_Floater.ms

3 votes

Max does not show keys for a link constraint on in the dope sheet or curve editor. This script creates a floater to control the keys for a link constraint controller.

Animation Baker

11 votes

Bakes all transformations on the given objects.

Animation Baker

15 votes

not long ago i have animated object by expression connected to timeline and i need bake this animation but every baker i found was not be able to bake this animation so i wrote this baker myself so if you have problem with baking animations this script maybe helps you

- fixed some bugs

Animation Range Tool

23 votes

This is a simple Macro script which makes it possible to manage and to save (txt files) several animations ranges.

Delete animation ranges by rigth click on it.

NEW: It's possible to assign a selected camera

Animation Trajectory Volume

3 votes

This script helps you create an aproximate mesh that covers the animated object (transforming or deforming) through the animation range.

It can come in handy:

-When trying to build an environment around your animatedcharacter for example.

-or to see how your animation flows instead of using the normal line trajectory.

-also to know the dimention that our charachter are moving in to build FumeFX container or other fx stuff.

It's based on Blob mesh so:

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