Tagged 'Animation'

CopyPaste

8 votes

This maxscript allows you to copy a selected vertex into a clipboard and later paste. There are two versions of the maxscript - simple and advanced. Simple let's you copy and paste a single vertex's x -y - and z coordinates. The Advanced version let's you specify which dimension to paste (x -y - or z) and also can paste a single dimension value into several selected vertices.

Ghost Keyer 2

12 votes

Ghost Keyer 2 will allow you to key objects without having to select them. You can create custom groups of objects that will be keyed together. 

Ghost Keyer 2 UI-4

Bake Animation to new Object

2 votes

This simple MaxScript is extremely useful for copying animation from one object to another.

The script is free as part of my scriptpack. Instructions to download all my scripts are here.

To use

DeltaMushToSkin

3 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


CycleRefCoordsysR3

9 votes

This allows you to cycle your coordinate ref system - and by using Chris Dragons MaxscriptShortcuts plugin - assign a hotkey to that. Consists of the cycling script as well as a script to set what is cycled through.

Mechanical Tool Set

13 votes

Assembly Animation Assistant - Script - For creating assembly animation quickly - great keyframe tool for general purpose though. Ability to render Assembly Schemes.

Combined with Mechanical Material Library for quick metal/transparent/color-coded material assignment.

Mechanical Tool Set Help File

Procedural Motion Baker

23 votes

This script will convert procedural/hierarchical animation into keyframe animation. Adds support for IK-driven chains (HI - HD and splineIK).

Rezn8Tracks - Multi-Track Animation Tool

3 votes

Rezn8Tracks is a 3dsmax tool for allowing multiple animation tracks for transform and visibility per-object. This allows for different version of an object's animation in the same scene or different animation types for user interface control's.

This has been used in-house for years - I'm now releasing this for public
consumption as a 1.0

animated align dummy

8 votes

my hack for creating a helper that is aligned to a object not by means of PRS controllers but actual vertex points on the mesh.

useful for adding dummies for lights that are linked to pointcached objects.

shifted

15 votes

very simple script to shift key based on any object distance will shift key from them with randomizing option very easy very simple i changed the use of qsort fun with much better way i improved the overlapping here with other object baked to identify the range of the animation i attached the ms file to preview the code