ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Description The Material Texture Loader loads in textures and instantly creates advanced materials. Use pre-defined or customized map and material settings to build re-usable material setups. Fully supports Vray, Corona, Redshift, Arnold, FStorm, Physical, Octane, and Standard map and materials.
Main Features
Automatic texture channel recognition
Parameter linking for all texture mappings
Predefined Color-spaces: ACEScg - sRGB - linear-sRGB - Raw - Gamma - Auto
Submitted by Neil Blevins on Fri, 2006-10-20 20:45
3
votes
Displays various pieces of information regarding material properties of selected objects or the active material (such as the name of the Material on the selected object - the used MatIDs on the selected object - the map channels the active material is currently using - etc).
Materializer (materials equalizer) is the fastest way to create materials mixing different templates. It works like a sound equalizer but for materials!
Example: To make glossy wood press the 'Wood' button and then add a little bit of plastic.
Every time you hit 'Set' selected material will be updated without removing of maps.
Plugin works both with Compact and Slate material editors.