Tagged 'Material'

ImagePlane

31 votes

"Scripted object plugin that will generate a parametric imageplane for a given camera; useful for matchmoving - previewing set extensions - combining live footage with CG etc.
New: plane non-renderable by default - buttons for quickly changing render/display state"

New in v1.45: Richard Annema from Splutterfish added support for Brazil v2 cameras

 

Material Check

7 votes

User InterfaceMaterial Check v1.0.ms

Maxscript to quickly find objects yet to have materials applied.

Material Editor Manager, MEM

26 votes

This script was developed due to a better usability of 3dsmax's material editor.

Populate MEdit Zorb

22 votes

Populates the Material Editor with the scene materials, or selected object materials. Has option to offset the materials placed in the material editor (usefull if there is more than 24 scenematerials). NEW: Added Material Editor Offset so it will dump materials starting at the specified slot

Not Anonther Bitmap Path Checker

13 votes

You know when you leave an animation test rendering at night so that you can see what the camera work looks like, and then the next morning you find that the scene had a bitmap with a bad path and nothing happened?

Rise your hand if that has ever happened to you!! How many times have you wished there was a way to avoid this?? WELL NOW THERE IS!!!

Material Manager

16 votes

Allows you to quickly collect hundreds of materials in several different ways. (ie. scene materials, material editor materials, missing bitmaps in scene, material libraries, materials from selected objects, etc.) These materials get added to a browser area where you can perform various operations on whichever ones you choose.

blendedBoxMapMaker

10 votes

Creates a Blended Box Map for your selected objects. Basically, it's box mapping, but the edges of the box are blended so you can place the map on a curved surface and not have horrible seams

Copy/Paste Material to File

18 votes

This script was inspired by Copy/Paste Obects v0.2 by Christopher Grant .

Arch & Design Overwrite

7 votes

This little script allows the user to Overwrite most of the Arch & Design shader properties.

3ds max 9 Ambient/Reflective Occlusion Assigner

8 votes

This script will only work when the scene renderer is set to Mentalray.The script assigns mentalray Ambient/Reflective occlusion map to ambient channel of the selected objets material. The selected object's material can be multimaterial or standart material other material types are not supported yet.

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