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Submitted by georgychakarov on Wed, 2011-05-18 01:18
19
votes
new in ver 1.1:
-copy
saves selected object in the file "copy_paste_buffer.max"
in default scenes directory and make
a backup of old file /"copy_paste_buffer_backup.max"/
-paste
merge "copy_paste_buffer.max" in the current scene
The Cross-Computer & Local Copy-Paste script for 3ds Max, is designed to streamline your workflow and enhance productivity. This script allows you to easily copy and paste elements between scenes on a local machine, as well as across different computers connected to the same file server and across different versions of 3ds Max.
"Copy-paste on steroids" with some extra features such as clipboard history, drawing and placing objects on top of your geometry, and copying objects between 3Ds Max instances. You can choose whether to duplicate materials when you paste an object. Instancing is supported now. Return the missing functionality that makes your workflow intuitive and fast. Watch the video for more details.
While i was modeling a cinema i needed a quick way to place instances of a seat all over the place so i wrote this little script.
It aligns Copys/Instances of an object to another objects vertexes, that way i only had to pull a few splines and was done with the seats.
As its only a small tool i dont plan to include it into my ToolSet but for its usefulness i thought others could use it too to save some time so i upload it here.