ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
Submitted by Benny Edlund on Fri, 2006-10-20 20:45
7
votes
Polyvis is a maxscript utility intended to help artist determin what polygons on certain objects are visable to a particular camera during animation of that camera/objects. The utility is especially intended to determin what polygons are visable on weapons in FPS games...
Ever want to speed up a deforming object? Gotta export to a game that doesn't handle skinning? This script will create a morph object from any deforming mesh.
Submitted by Michael Little on Fri, 2006-10-20 20:45
18
votes
Game Level Builder 3.0 (GLB3) - is a toolset for making convex e.g. (bsp ruled) based levels for games using discreet's 3ds maxâ„¢ and gmaxâ„¢. The main difference between GLB and all of the standard convex based level editors is that GLB's main system for modelling is not based from boxes which are hollowed or carved (CSG subtracted).
A fully 3D - graphical - animated blackjack game written 100% in MaxScript.
Tired of working on your current Max scene? Just click the MaxJack button to escape the drudgery of modeling and animation. MaxJack will hold your scene for you and
Submitted by Andrew Oakley on Fri, 2006-10-20 20:45
9
votes
"With a completely new and improved interface. Gametools offers every artist using Max a wide variety of helpful tools when editing their models. Inside GameTools there are now 5 improved and brand new utilities!
Submitted by Lindsay Jorgensen on Fri, 2006-10-20 20:45
9
votes
"Resets the various things reset x-form does - but independently - and /or jointly. It works with hierchy's - but only if children in the hierchy are selected also."