Tagged 'Rendering'

MAxTRIX

13 votes

"MAxTRIX is a Bullet Time Effect script with the following options:

RPC ShadowMan

3 votes

"Archvision RPC Trees are great for quickly placing bitmapped trees in your scene quickly. However - due to the billboard technology - a tree that is less than perpendicular to the primary light source will appear to have a skewed shadow. This script fixes that problem by automatically rendering a file from the light viewport - projecting the shadows of your trees onto the scene.

rdg::graphPaper

14 votes

A procedural graph paper texture. The essential part of this material
are both Gradient Ramps (horizontal and vertical) that define tiling
and line management. Colors are defined by the top mix or output map
(depending on material version).

Voxels

7 votes

Basicly it takes you selected view and turns it into an array of small boxes representing you image. Each box however is offset based off of the z depth of the image. There for only looking at the image straight on results in the image you rendered. Looki

Bullet Time

6 votes

Bullet Time is a script used to simulate a camera moving around an object - with little or no passage of time. An example would be seeing a vase shatter. In the midst of it shattering - the scene either freezes or slows down considerably. The camera then rotates around the vase - stops - and the vase continues to shatter. The effect of this can be seen in commercials as well as 'THE MATRIX'.

QTO (Quick Tools Object) v.0.1

10 votes

This simple script, allows to accelerate the workflow in 3DSMax.
It assembles the normals tools of Selection, cloning, Hide, Freeze, Color, Rendering and Convert object in an only window allowing a fast search. Very useful for all the uses.

Time Stamp Render Effect

11 votes

Puts frame number or time code on your image.

Render Cameras

9 votes

Renders the current frame or the entire animation range from each camera in your scene.

renderStacks

4 votes

Render Pass Manager for 3dsMax

We offer a free non-commercial version.

It is a render pass/generic task manager for 3dsMax. If you have used RPManager, LPass Manager, Prism, StateSet, Scene State. It is something like that. But, it is aiming to be a lot smarter, faster and more stable.

Quick Mask Object

4 votes

Renders a quick pass of whatever objects you have selected in 100% self illuminating white - with everything else in the scene black. Useful for creating quick masks or mattes to use in Photoshop. Simply select the objects - and push the button. Note: This script uses hold and fetch to restore your scene - and will ask to fetch after each use. Simply click yes to continue.

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