Tagged 'Poly'

Mesh Insert

3 votes

Mesh Insert is a new 3dsmax plugin inspired from Polystein for Modo ( http://pushingpoints.com/v2/the-pushing-points-polystein-kit-for-modo/ ). It speeds up your modeling process by replacing face selections by an asset from your library.

Features :

AutoSmooth selected

1 vote


A little script which set autosmooth to selected objects.

DeformByProjecting Utility

4 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

FoldFx v1.0

8 votes

FoldFx is a 3ds Max motion graphics tool for creating poly folding animations. The user has almost endless possibilities since every aspect of the animation is controllable.

Available for 3ds Max versions: 2010 and newer.

One-click mass booleans

3 votes


Must-have plug-in for fast modeling! Now with ProBoolean.

Fast 1-click boolean operations with multiple objects:
-Union selected objects.
-Subtract selected objects from the first selected object.
-Subtract the last selected object from the other selected objects.
-[ProBoolean] Union selected objects.
-[ProBoolean] Subtract selected objects from the first selected object.
-[ProBoolean] Subtract the last selected object from the other selected objects.

Check Non-Quad Polygons

0 votes

This simple script allows you to display the faces of a object EditPoly  that have less or more of the 4 sides (quad). It's a updates of tutorial in the


11 votes

v2.6: Collapse on Edit_Poly modifier using Scale Transform Type-In

And all this works by single button

Clone & Align On Faces

12 votes

This simple tool will helps when you need to distribute any "source" object on "target" object selected faces.
Requested on this thread by ice-boy.

Patchy Shape

3 votes

A simple way to make your model exciting both in single frame and animation form and view!

Rapid Edit

7 votes

Automaticly selects the first editpoly/editspline modifier in the list. If no editpoly/editspline modifier can be found it asks you if you want to add one. Also works with groups, if activated it will either open the instanced editpoly/editspline modifier of the group or add one automaticly.