Poly

EdgeStraighten

15
votes

Mouse Loop-Ring

7
votes

The script for selection PolyLoop with mouse double click.
For selection PolyRing hold down the shift key.

The second click should be done with a small delay.

*Notes

Now supported with Edit_Poly_Modifier.

LSCMUnwrap

17
votes

lscm unwrap integrated for max5.1 and up

After seeing the max8 peltmapping vids - and doing a bit research on
the topic - I found that wings3d and blender already have nice
automatic unwrappers - using the same technique called LSCM. This
maxscript/plugin combo implements the technique based on blender3d. It
allows the user to mark edges as uv seams and run the automatic unwrap.

Poly2Surf

3
votes

Conform selected objects to other objects's surface. The scripts works only with Collapsed Editable Poly objects from the selection. Other objects in selection are left intact.
Known issues
Sometimes when operating with surface objects with too many vertices some vertex may not be placed over the surface.
This tool is still in development phase so any feedback is quite welcome.

Simple process preview is available here:

SuperExtruder

14
votes

FaceGrabO

5
votes

Initially, this a only script to assist making tight cloth for character of with editablepoly.
But perhaps this can assist to make the other model. ^^
Handy to create twin faces from selection of polygons to becoming raw model or maybe final model.

Orionflame 4

10
votes

Orionflame 4 is the successor of the acclaimed production-proven modeling toolset for 3ds max, featuring a completely redesigned and rewritten core architecture, along with several new powerful modeling tools.

Experience the difference yourself.

Note: this is a commercial script

PolyRotor

9
votes

PolyRotor is a modeling script that based on drag & drop.

PolyRotor make it possible to select vertex, edge and faces automatically.

But it should be in Editable Poly Mode.

Poly Random ID

5
votes

Hi

This is just a modification of Jon Seagull's script to randomize poly IDs on an editably poly, but you can choose the number of adjacent polygons it randomizes. Meaning, that it can randomize groups of polygons and not just single polygons. Very useful with polys with lots of similar elements, like Ivy Generator and trees, in which you randomize the elements to have different kinds of leaves.

 

Hope you find it as useful as I did

 

 

http://rapidshare.com/files/259027731/poly_randomIDs_eli.mcr

Quad enhance

6
votes

These few scripts adds some new functions to your quad menu like hiding,selecting and isolating by objects layer or material.

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