Tagged 'Characters'

SelectEntireBiped

7 votes

"If you select any piece of a biped and then run this script - it will select the entire biped.
version 1.02 Changed a few variable names and cleaned the code."

SelectEntireBipedExceptRoot

2 votes

If you select any piece of a biped and then run this script - it will select the entire biped except for the root.

Select_All_Animatable_Biped_Objects.ms

3 votes

Using a selected biped body part this script will select the rest of the biped. If any of the parts are hidden or frozen they will be unfrozen or unhidden.

Select_All_Animatable_Biped_Objects.ms

6 votes

Using a selected biped body part this script will select the rest of the biped. If any of the parts are hidden or frozen they will be unfrozen or unhidden.

showBoneAxis

9 votes

Displays a small RGB icon at each bone's pivot point to indicate the local coordinate system; useful for adjusting bone orientations - for example.
View Example Image

skeletools

6 votes

"skeletools is a collection of tools to make bone creation and setup in 3ds max 4 easier. Features include:

Skin Or Die

30 votes

The SkinOrDie Script is a set of tools which will improve your workflow for skinning enormously. It's intention is to completly replace the interface of the standard max skin modifier and give you a more intuitive one.

Skin Radius Fix

7 votes

A simple little one that sets the inner and outer radius of a skin envelope to a fixed size. Easier than doing it by hand if you've a lot of bones.

Skin Tools

7 votes

Various tools for use with the Skin modifier.

Skin Weight Editor

1 vote

Allows you to set the weight of multiple vertices at once. Simply select the vertices - select the bone from the drop down - and change the weight. Quicker than editing in the weight table.

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