Tagged '3ds max'

Harry's Proxy Creator

1 vote

This script is very similar to a script Jason Schleifer wrote from Maya, it allows you to split a predefined object into several segments based on the transforms of special cutter objects, these segments can then be linked back into a skeleton hierarchy. The advantage of displaying segmented geometry in the viewport rather than the skinned mesh is that you get faster playback speeds.

When you evaluate this script it create a new "Category" in the "Customize User Interface" window called "Harry's Proxy Creator" where you'll find the tool

HoHa Material ID

3 votes

Just another small script to add "Material" modifiers on top of the sellections to assign random or in order material ID. Apply multi subobject material to the selection first.

Comment and feedback are welcome.

 

Change Log:

V1: Basic as above.

V1.1: Added a random IDs button for making the IDs Random (duh) :)

Cheers

ID Birlestirici (ID Combiner)

0 votes

IFL Playback Manager

1 vote

Description

IFL Playback Manager is a really handy script for 3ds Max that helps you manage and control the timing of animated textures in your scene. It automatically lists all textures with assigned .ifl (Image File List) files and allows you to adjust their playback parameters directly.

Instance Material and Modifiers Tools

1 vote

This Script for Instancing the Material and Modifiers Between Objects .
The Aim of it is to Generate Aligned Modifier Like in case of UVWMap or Slice or Symmetry ..
it works with all Modifiers that have Gizmo or Mirror Sublevel (Property) and the Slice Modifier .
its Combined of 4 scripts

+ALT - Delete Materials and Modifiers of Selected Objects.
+CTRL - Instancing The Material and First Modifier from Picked Object to Selected Objects .
+SHIFT - Instance Material and All Modifiers from Picked Object to Selected Objects .

jEasyRender

0 votes

L Pass Manager

57 votes


L Pass Manager is a pass manager I created for (3ds Max 9 SP2 and above) as a personal maxscript project. It was primarily inspired by Vanilla Pass Manager, RPManager and XSI's Pass Mananger. To learn its capabilities and how to install it, please check out the Video Tutorial

Link To Forum

lengthCalculator

38 votes

With length calculator you can easily calculate the length of the selected edges. Very usefull for arch modeling. In the next release it will also support shapes.

***I have uploaded a 2009 compatible version.

Lime Exporter 3dsmax to Lumion

4 votes

Lime Exporter is a tool who allow you to export all textures and scene ready to work to LUMION.

This tool allow to convert Vray or Corona and Fstorm to Lumion.

It's not a simplicity Exporter, it's keep all the compatible settings...

Export all the scene or only selected Object... See how many instance it's necessary to convert...

Real time informations for the convertion state.
Keep your plugin up to date with the internal update fonction.

Drag and Drop LMInstaller.mse to your 3dsmax viewport and let's the plugin install.

Lock and Unlock objects and Cameras

1 vote

this is a very sipele one but usefull.
This script allow you to lock and unlock transforms for any object and camera in one click.

Menu 1 - "Lock All Trasform For Selection":

- Lock and unlock all transforms.

Menu 2 - "Separated Trasforms":

- Lock and unlock Separated Trasforms: Transform, Rotation, Scale.

Menu 3 - "Cameras In Scene":

- Lock and unlock all the transforms for all the cameras in the scene.

note: in menus 1 and 2, if you select a camera and lock or unlock it will apply on the target as well.

Syndicate content