Tagged '3ds max'

FumeFX ModernUI

0 votes

FumeFX ModernUI is a tool for 3ds Max that helps reducing repetitive tasks when simulating with FumeFX. It has a clear interface (therefore the name) and comes with an easy to use installer.

FumeFX to Redshift Volume script

0 votes

Fumefx 2 RedshiftVolumeGrid -FFX2RedshiftVolume miniscript v0.1 -- 8/9/2019
Created by David Aviles. [email protected] .

FFX2RedshiftVolume is a small script that creates Redshift volumegrid/s from two or more, selected and already simmed FumeFX grids.
It will align the created Redshift Volume objects to FumeFx grids and rename them accordingly as well as loading the cache files from the master FumeFx grids.

It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.

FumeFX to VrayVolumeGrid miniscript

0 votes

Fumefx 2 VrayVolumeGrid -FFX2VrayVG miniscript v0.1 -- 8/9/2019
Created by David Aviles. [email protected] .

FFX2VrayVG is a small script that creates vrayvolumegrid/s from two or
more selected and already simmed FumeFX grids.
It will align the created VrayVolumeGrids to the FumeFx ones and rename
them accordingly as well as loading the cache files from the master FumeFx grids.

It was inspired by Fumefx VZim v1.4 script -- 8/5/2019 .
Created by Ronnee Swenton and Property of White Wizard Entertainment, LLC.

Get In Line! (May 9,2011)

35 votes

This script evenly distributes the selected objects based on the start and end target objects.

Anyone is more than welcome to add to this.
Things you could potentially add are qsorting, transform, scale, and rotation sorting as well.

Right now it just does position.

Ghostly trail

9 votes

Ghostly trail is a tool for creating static copies of emerging from the animated objects in the scene

Griffin - Character Generation tool for 3ds Max

2 votes

Griffin is a animation ready cartoon character creator tool for 3DS Max. It offers you dozens of parameters to create your own unique character fast and easly. And also you can buy extra clothes and items from Griffin Shop and use them on your character. So knowing nothing about modeling and rigging , you can create your rigged character with industry standard tools in a few minutes!
And also you can use it in your commercial or personal projects…

Group to EditablePoly

0 votes

This script is intended to convert group into editable Poly.if you have multiple groups selected it will create multiple editable poly objects ( one editable Poly per group). It support nested groups (group within group).the script has no interface, it's just a button, here is the default icon , once installed you just need to have one or multiple groups selected and click the button and that's it, no fancy options.

Grow

0 votes

with this script you can create a stem and put as much as you will various of leaf or flower or any other object that you want on it and it will grow.
Very useful and powerful for creating ads.

Hammer Skin Tool For 3ds Max

1 vote

Hammer Skin Tool for 3ds max

Macroscript is under "Savas" Category
Script works on selected vertices on skin modifier.
It does not work as expected on first couple of button clicks, But starts to work properly after third button click.

Paid one and free variants are the same. You can grab whichever you like.

Should work after Max 2019 update 2. Tested on Max 2022

Harry's Proxy Creator

1 vote

This script is very similar to a script Jason Schleifer wrote from Maya, it allows you to split a predefined object into several segments based on the transforms of special cutter objects, these segments can then be linked back into a skeleton hierarchy. The advantage of displaying segmented geometry in the viewport rather than the skinned mesh is that you get faster playback speeds.

When you evaluate this script it create a new "Category" in the "Customize User Interface" window called "Harry's Proxy Creator" where you'll find the tool

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