Harry's Proxy Creator

1 vote
Date Updated: 
Author Name: 
Harry Houghton

This script is very similar to a script Jason Schleifer wrote from Maya, it allows you to split a predefined object into several segments based on the transforms of special cutter objects, these segments can then be linked back into a skeleton hierarchy. The advantage of displaying segmented geometry in the viewport rather than the skinned mesh is that you get faster playback speeds.

When you evaluate this script it create a new "Category" in the "Customize User Interface" window called "Harry's Proxy Creator" where you'll find the tool

Version Requirement: 
Other Software Required: 
3ds Max
Video URL: 
harrysproxycreator.mse3.53 KB