Tagged 'UVW'

TexTools: Toolbox for the texture artist

237 votes

Documentation: http://www.renderhjs.net/textools/

TextureMapViewer

10 votes

Takes a Map that's in your mat editor and applies to it to selection of objects - renders the scene - then reassigns the old material back to your objects.
version 1.11 Fixed the bug where turning off atmospherics in a maxscript render turns off atmospherics for the current renderer as well.

TileIt!

8 votes

This script was developed to break a large image up into tiles and provide selective control of map display. The client had a large (50MB) top view image of a city layout for reference. To display such a large image would be too slow and impractical.

Toggle Vertex Colors

3 votes

"This macro creates a toggle button you can put in a menu or toolbar that acts as toggle for whether Vertex colors are rendered. Makes changes only at render time so your scene is unaffected.

ToggleVertexColours

3 votes

Toggles the vertex colours on/off for the selected objects.

ToggleVertexColours

4 votes

Toggles the vertex colours on/off for the selected objects.

ToggleVertexShaded

8 votes

Toggles the vertex shading on/off for the selected objects.

ToggleVertexShaded

6 votes

Toggles the vertex shading on/off for the selected objects.

ToTex Render To Texture

205 votes

TOTEX v3

Moved to github

The project Totex has been moved to gihub so community development is easier

https://github.com/svenfraeys/totex

New Version 3.0

"ToTex" is a render to texture script that gives you the ability to quickly bake multiple textures to a folder. ToTex will start baking all the selected objects with the chose selections and will save it to the specified folder

New features (3.0):

 

- Stability : Bigest issue with ToTex 2.0 was the stability. The ToTex engine is recreated for stronger stability, focussed on high speed expanding.
- Improved User Interface : More compact and focussed on usability
- Auto-Update functionality : Get directly the new features
- New maps in development : xNormal, instant preview and photoshop connection.

 

New features (2.4):

- new improved UI: much more clear design with thumbs
- Element map now works!

New features (2.3):

- Improved UI: a lot more compact design, better overview and more dynamic system
- Expert Mode: press on the *-button at the top, this will show all the maps of totex, you can easily toggle this on and off

New features (2.2):

- Max Merge: Merge a max file when baking, for embedding complex lightscenes, after the bake ToTex go back to your start state
- Render Preset: Override the renderpresets when baking with ToTex, you can choose between three RPS files that you can override to your own render settings.

New features (2.1):

- Preview : with realtime directX shader (Xoliul shader - http://www.laurenscorijn.com/)
- Light Trace Ambient Occlusion
- Gradient Map
- Mask Map
- For Each Material ID
- Selection Bake : Bake only the selected faces

Touch Texture Maker

4 votes

"This little script (spoken: TiTtiMaker) produces animated textures based on object interaction. It consists of two render engines:

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