Tagged 'UVW'

UVSetscale

3 votes

"Preview"

Z Manager

2 votes

SORRY, BUT THIS SCRIPT IS CURRENTLY NOT AVAILABLE.

This is a 3dsMax manager tool, preferably for Vray users, very useful for editing architectural models created with other software (eg. ArchiCAD) and fast scene setup. Very useful tools for Selection, Rendering, Incremental Rendering, Copy/Paste objects from other scenes, Material Replacer, Animation with Moving Objects, Exporting/Importing Vray Proxy with material and so on...

waRp UpTile

0 votes

This script is used in a specific workflow when exporting objects to Mari. It tiles up the UV patches (each row has 10 patches)

usage: In each UV patch there has to be unwrapped objects that have only one material assigned to them. And that material has to have "_tg" suffix in its name. When executing the script it automatically adds an unwrap uvw modifier, makes selectionSets based on those materials, and then tiles it up, and adds UDIM number (patch number from Mari) to each materials' name.

[ 3dsMax <> UVLayout ] UVPipe mod by miauu

11 votes

This script will allow you to send the selected objects to UVLayout and get them back.

This is useful when you wants to have more than one object in the same UV square.

All editable poly objects from the selection(selected objects or groups) will be sent to UVlayout.

Advanced UV Normalizer

8 votes

Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.

It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.

The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.

UnwrapUVW Editor AutOOpen

4 votes


v.2.3 Now, when you run Unwrap UVW_Editor_AutOOpen on an object where Unwrap already exists anywhere on the stack, it will become active in the editor. A new modifier will only be added if there is no modifier at all.

Теперь при запуске UnwrapUVW_Editor_AutOOpen на объекте, где в любом месте стека уже есть Unwrap, именно он станет активным в редакторе. Новый будет добавляться только если модификатор отсутствует вовсе.

Script makes. Скрипт делает
1) Assigns unwrap UVW. Назначается unwrap UVW

noMissingUV

1 vote

Do you ever get the "Missing Map Coordinates" window popping up while you're trying to render?

We all do.

This script will add simple UV's to all Editable Poly and Editable Mesh objects that either lack UV's or have corrupted UV's.

Please, use caution when using this script. It may screw everything up. So, save a copy of your scene before use.

PolyUnwrapper

41 votes

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.

PolyUnwrapper

 

Main Features Features

UVW to Poly

12 votes

Generates editable poly object from UVW chanel. Face and vertex indexes are the same as UVs.

UV Strip Straightener

64 votes

Mapping tool that straightens a single strip of faces.