PolyUnwrapper
Version:
4.6.2
Date Updated:
04/30/2025 PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.
It contains plenty of features that will greatly help you improve your unwrapping workflow.
Main Features Features
- Multi Stitch. Stitch Multiple Shells at once
- Custom Packing algorithm and tools
- Tool for matching the Shells Width and Height
- Easy Grid Spacing
- Render UV Tiles (UDIM)
- Cycle Checker map
- PolyUnwrapper Toolbar now keeps on top of the Unwrap Editor
- Render Open Edges
Version Requirement:
3ds Max 2016 - 2026
Comments
PolyUnwrapper v4.6.2 Released
What's New
+ NEW Added Support for 3ds Max 2026
Windows 11 24H2
Upgrading to Windows 11 24H2 might lead to an issue where our tools don't load automatically. This could be due to a bug in 3ds Max or Windows, which prevents 3ds Max from loading scripts from the user’s startup folder and macroscripts. If you're experiencing this problem, please contact us.
PolyUnwrapper v4.6.1 Released
What's New
- Fixed toolbar not displaying in some systems where other scripts corrupts the system callbacks
PolyUnwrapper v4.6.0 Released
What's New
+ NEW Added Normalize UV Shells using custom Texel Density
+ NEW Added Get Texel Density from selected faces
+ NEW Added Create UV mesh from UV Mapping Channel (+Morph)
+ NEW Added Open Map Channel Info Utility
+ NEW Added Clone rendered UV template to 3ds Max VFB
+ NEW Added quick access (+-) to common power of 2 textures sizes
+ NEW Open PolyUnwrapper Utility from the toolbar
+ NEW PolyUnwrapper can now be unloaded from the toolbar
+ NEW Added the option to force packing when UV Shells area are too small
- Fixed Distribute Shells using selection distance not working properly
- Fixed bug in Quick Pelt Mapping
- Fixed bug in errors not being printed out to the listener
- Fixed VFB menu bar not displaying the correct colors
- Fixed logo images
- Fixed Report grid columns/rows scale for high-DPI displays
- Fixed bug index out of bounds in swap checker material
- Fixed bug in "Center & Fit" Macro
- Removed all references to iDisplayGamma interface
- Improved some icons for better visibility in dark theme
- Changed icons resources to individual files
PolyUnwrapper v4.5.1 Released
What's New
- Fixed textures no longer reload when Gamma is enabled and PolyUnwrapper opens (Max 2024+)
- Fixed viewport textures being sometimes unloaded when PolyUnwrapper opens
- Improved "Center & Fit" function now uses padding in pixel units
- Improved minor UI fixes
PolyUnwrapper v4.5.0 Released
What's New
+ NEW Added Support for 3ds Max 2025
+ NEW Added Distribute Shells horizontally and vertically
+ NEW You can now use up to 6 checker bitmaps
+ NEW Added Hide Error messages option
+ NEW Added Collapse dead structures
- Fixed icons colors
- Improved Toolbar style, position and size
- Improved Pixel Packer
- Updated Help file
PolyUnwrapper v4.4.0 Released
What's New
+ NEW Added Support for 3ds Max 2024
- Fixed bug in Rectangle Paxker "Get Packing Area From Selection"
2024
Hello Megaman,
Thank you for your feedback.
When a new version is available you will be notified by email.
If for reason the online contact form isn't working, you can always contact us by email, to the same address from which you received your license information.
Best regards,
Jorge
2024
Hey
1. 2024?
2. Ive got a feature request, I use "Set Texel Density" very often, could you please make this available as a macros so I can assign a hotkey?
3. also would be awesome If I could customize a fixed window position of PolyUnwrapper?
Cheers!
PS: got an error on your website "An error ocurred while processing the form.
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PolyUnwrapper v4.3.9 Released
What's New
+ NEW Added Support for 3ds Max 2023
- Dropped support for 3ds Max 2014-2015