Advanced UV Normalizer

6 votes
Version: 
2.4.6
Date Updated: 
09/20/2020

Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.

It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.

The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.

Version Requirement: 
2012 - 2021
Video URL: 

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PolyTools3D's picture

Adv. UV Normalizer v2.4.6 Released

What's New

  • Dropped support for 3ds Max 2010 and 2011
  • Improved startup error handling
  • Fixed .NET issue when FIPS is enabled
PolyTools3D's picture

Adv. UV Normalizer v2.4.5 Released

What's New

  • Fixed bug where normalizing a selection of UV Shells could clear the Undo stack
  • Fixed divide by zero error
  • Fixed Texture Advisor progress bar not updating correctly
PolyTools3D's picture

Adv. UV Normalizer v2.4.4 Released

What's New

+ NEW Added Support for 3ds Max 2021

PolyTools3D's picture

Adv. UV Normalizer v2.4.3 Released

What's New:

- Fixed bug where attempting to Save, Update or Delete a preset would crash AUVN

PolyTools3D's picture

Adv. UV Normalizer v2.4.2 Released

What's New:

+ NEW Added Support for 3ds Max 2020

PolyTools3D's picture

Adv. UV Normalizer v2.4.1 Released

What's New

  • Fixed bug in Scale UV Shells where empty faces selection would crash AUVN
PolyTools3D's picture

Adv. UV Normalizer v2.4.0 Released

What's New

  • NEW Added Support for 3ds Max 2019
  • NEW Tool Texel Density Calculator
ahmed qurashi's picture

good

good

PolyTools3D's picture

Adv. UV Normalizer v2.3.0 Released

What's New

  • NEW Texture Advisor Information can now be exported as .CSV file
  • NEW Texture Advisor can now display geometry area width scene unit's suffix
  • NEW Added alert message if System and Display units are different
  • NEW Added Check for Updates
  • Improved internal arithmetic now uses double float precision
  • Fixed Icons now displays correctly when gamma is enabled in all 3ds Max versions
  • Fixed bug in random seed
  • Fixed some minor UI issues and typo
  • Changed Texture Advisor "Used UV Area" now always uses 6 decimal places
  • Changed Texture Advisor "Optimal Density" now always uses 4 decimal places
  • Changed Units Converter to display current unit instead of "World Units"

 

PolyTools3D's picture

Adv. UV Normalizer v2.2.0 Released

What's New

  • NEW Added Support for 3ds Max 2018
  • NEW Main UI Dialog can now remember last used position
  • NEW Last used preset can now be remembered
  • NEW All Dialogs now open centered on the Main UI
  • NEW Units Converter now remembers last used Value and Units
  • NEW Scale UV Shells Texel Density is now set to the Geometry/Pixel ratio by default
  • Units Converter sets focus to Value field when opened for quick typing

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