Tagged 'script'

Change Render Engines

4 votes

Change Render Enging ScreenshotV2.1 

Change Render Engines V2.1

The script allows you to do the following:

 - Select any cameras that are in the scene and automatically switch to that view

 - Update the camera list at the touch of a button

 - Assign Production or ActiveShade rendering mode

 - Assign a Render Engine to the Render mode that you are in

bf :: Caesar cipher

2 votes

Final release.

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Hello ! Tongue Out

I want to share with you my maxscript implementation of the Caesar cipher.

Log Console Zorb

3 votes

This script is a general Log Console to be used by max scripters, a great way to quicly add information logging to your script Once installed you will have access to the LogConsole by creating an instance (you can create as many as you want) by using something like:

foo = ZorbConsole title:"Log A"

You may open the log by using: foo.showme() And write to the log with the AddLog function like so:

foo.AddLog #("test", "I am testing-General", 0)

The Information may then be filtered by verbosity or by the information origin (handy to add what function is sending the log info)

Material Layer Interface MLI

142 votes

3 new versions and reduced prices: MLI Light 2.0, MLI 2.0, MLI Pro 2.0

With the Material Layer Interface (MLI) you can create Material Layers and passes in 3D Studio Max and it’s easy to handle them!

mli_banner

Just create the layers and pick the objects. Assign materials to the objects and feel free to use different renderer or render settings for every single layer.

Henriqvist's Hand Poses

0 votes

Script developed to enhance the speed of animating hands. You can save a lot of poses and then load it anytime you want. OBS1: It only saves position and rotation, scale information is not stored. OBS2: You cannot use position or rotation list in the controllers, but you can use float list.

Modifiers Clipboard

5 votes

Clipboard for modifiers.

!!! UPDATE !!!

Constainer Stack

0 votes

I had to make this script for my exam. So this was not my idea.

my teacher : Van Damme Milan. I made some extra features... I thought maybe someone could use it.

Lock Cameras or objects

3 votes

A little script to lock/unlock the movements of the cameras or objects too.
Put into your scripts directory, and under "Customize user inteface" open the category "Maico G." and assign "Lock Camera" to a menu, shortcut or toolbar.
To use, select a camera, camera target or an object and click lock or unlock.

r|shaders CZ

2 votes

r|shaders is a collection of procedural shaders for 3ds max.

-- Update 11/22 : Release 1.0.2 is out, a complete new license scheme with a standalone license tool, it comes from Deep Ocean shader development, until the end of November pricelist will continue to be discounted then it will be 129,00 USD for single license and 169,00 USD for site lisence, unlimited free render nodes for both ;

jEasyRender

0 votes
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