Tagged 'modeling'

direct subobject

5 votes

With this script you can switch to subobject level without having to switch to modify panel

Dist

4 votes

Gets the distance between 2 vertex - get the length of one or more edges.
Watch the example movie

Distributy

1 vote

This script distributes nodes on vertex or particle positions and assigns look-at controller to them.
This is useful for creating trees with billboarding leaves for instance for previewing real-time trees inside 3ds max.

Drag & Drop Reference Images

17 votes

Draw Ex

5 votes

I'll have to admit I sort of pinched this idea from a lightwave plug-in thing that I saw on the net. I can't remember what it was called or who wrote it - but this is sort of like that - so credit to this bloke for that thing wot e wrote. This ones called 'Draw EX' standing for draw extrude - and thta's just what you do.

Draw Poly

6 votes

Draw Poly lets you place vertices on grid or surface - and automatically turn it to polygon as soon as the right mouse button is clicked. Place your vertex in anti-clockwise direction or the created polygon normal will face the other side.

Edge Loop Length Tool

3 votes

Length Tool is a script for 3DS Max which lets you copy and paste (or unify) the length of one or more selected edges / edge loops. It also lets you copy/paste the distance between verts or objects.

Edge Loop Straighten with Constraints

4 votes

Edge Loop Straighten with Constraints works like this:
Selected one or more partial loop(s) of edges, run the script, and it will straighten all the verts between the end verts of the loop(s). What makes this script different from others of its kind is that it fully supports all three geometry constraint modes; edge, face, and normal constraints.

Edgelizer

4 votes

Lets you autoedge all the editable mesh objects in your scene

EdgeLoop

4 votes

Automates the selection of edge loops around your model. For example - a forearm should be built with nice clean contour rings. With EdgeLoop you can select just a part of that ring - and it will select the whole ring. Works great for character modelling.

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