Tagged 'export'

Batch Export/Import

29 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Time Range Manager

27 votes

Allows you to edit and save a collection of named time ranges and access them via a dropdown list to change the scene time range based on their time settings.

Ranges are stored as a collection called sets. Multiple sets are then stored as a collection called projects.

The data is stored in INI files and so makes it independent of any maxfile.

There's also a compact option by clicking the thin bar above the ranges list.

 

Additional features include:

Mass exporting of selected objects in 3dsmax

35 votes

'

V1_6:
Update to support 3dsmax 2018

New Features
-- Settings in the util are stored in a ini file, so they are kept when you quit the util
-- I added a reset ini button so you can go back to the default settings
-- A simple button that selects all visible objects
-- I also made the outputPath button show the current outputPath..

My first version of this script was created to simplify the process of exporting many objects from one 3dsmax scene into separate obj files.

After Effects transforms exporter

7 votes

Here is a free tool for copying animation from 3ds Max into After Effects via the clipboard, and the native AE clipboard data. You will be able to copy and paste keyframe data for position, rotation and scale from 3ds Max onto objects in AE.

AE Transfer

8 votes

AE Transfer is the script for 3ds Max, that allows to easily export Cameras, Lights and standard Plane objects to Adobe After Effects. It also exports the Position, Rotation and Scale properties of all other 3ds Max objects and groups and recreates them as Null object layers in After Effects.

Features:

- Export multiple objects data using the generated .jsx script;
- Export parameters of a single object via Windows clipboard;
- Global Scale parameter;
- High precision of exported values;

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    Selectionset Manager

    4 votes

    Tool for exporting and importing selection sets

    Simple tool to transfer selection set between Max files.
    Selection sets depend on the naming of scene objects.

    Functions:

    *export of actual selected objects as selection set
    *export of all selection sets in scene
    *import of exported SelectionSet files (.txt)
    *import several files (.txt)

    Manual:
    Export:
    *set name of export file
    *paste or browse export path, otherwise it will choose the actual Max folder

    Batch Exporter

    4 votes

    BFF-2007

    27 votes

    Original code by Borislav Petrov.
    3DsMax 9 modify by Raúl Ortega Palacios.

    This script convert .max files to older max versions.
    Thanks Borislav, is very powerfull but there isn't work in 3dsmax 9.
    This version solve the paths and the back-slash problems in max 9.

    Best Regards.

    Material Manager

    1 vote

    Material Manager gives users a one-click solution for saving out materials and also reapplying them. Users can choose to save the selected objects materials, or the entire scenes materials.