Tagged 'export'

AE Transfer

8 votes

AE Transfer is the script for 3ds Max, that allows to easily export Cameras, Lights and standard Plane objects to Adobe After Effects. It also exports the Position, Rotation and Scale properties of all other 3ds Max objects and groups and recreates them as Null object layers in After Effects.

Features:

- Export multiple objects data using the generated .jsx script;
- Export parameters of a single object via Windows clipboard;
- Global Scale parameter;
- High precision of exported values;

Material Manager

1 vote

Material Manager gives users a one-click solution for saving out materials and also reapplying them. Users can choose to save the selected objects materials, or the entire scenes materials.

FBX Saver

0 votes


Just help you fast export to fbx.

Mirza Link Manager

4 votes

Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)
Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material. On the next import all materials and modifiers applied in 3dsmax are copied onto the new model.

This script merges the functions of Archicad Importer, Revit Importer and Sketchup Importer.

Batch Exporter

4 votes

SelectionSet Tools

1 vote

This script allows you to export and import of Selection Sets as XML file. By selecting name in list, you can select the Selection Sets in scene.

How to use:

・Save SelSets / Load SelSets Button:
Export and Import selection sets in 3dsmax. In Load Selection Set Window, you can select any sets to import.

・update list Button:
synchronize selection sets list in scene and Selection Set List below.

・Selection Set List:
select set name in list, then the objects are selected in scene.

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    I/O Morpher

    0 votes

    Exports or imports morpher data to or from a morpher.

    Useful for copying morpher information from one file to another or from one head to another.

    Selectionset Manager

    4 votes

    Tool for exporting and importing selection sets

    Simple tool to transfer selection set between Max files.
    Selection sets depend on the naming of scene objects.

    Functions:

    *export of actual selected objects as selection set
    *export of all selection sets in scene
    *import of exported SelectionSet files (.txt)
    *import several files (.txt)

    Manual:
    Export:
    *set name of export file
    *paste or browse export path, otherwise it will choose the actual Max folder

    Export FBX to Unreal

    2 votes

    Designed specifically for Unreal (3 & 4) workflow, this script provides a quick way to export scene data with minimal interaction with scene objects.

    The script will quickly export static meshes and their existing collisions, skeletal meshes or skeletal animations using the FBX format.

    For a full list of features see the attached PDF guide. The guide is also installed with the script and accessible via the interface.

     

     

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