Tagged 'export'

Batch Export/Import

29 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Obj Sequence Export

9 votes

This script allows to export obj sequences

Wall Worm Model Tools

59 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    After Effects transforms exporter

    7 votes

    Here is a free tool for copying animation from 3ds Max into After Effects via the clipboard, and the native AE clipboard data. You will be able to copy and paste keyframe data for position, rotation and scale from 3ds Max onto objects in AE.

    Mass exporting of selected objects in 3dsmax

    35 votes

    '

    V1_6:
    Update to support 3dsmax 2018

    New Features
    -- Settings in the util are stored in a ini file, so they are kept when you quit the util
    -- I added a reset ini button so you can go back to the default settings
    -- A simple button that selects all visible objects
    -- I also made the outputPath button show the current outputPath..

    My first version of this script was created to simplify the process of exporting many objects from one 3dsmax scene into separate obj files.

    max2nuke

    32 votes

    max2nuke exchanges animation data between 3ds max and nuke using chanfile data. cameras, axis or transform-geo supported.

    worked for free cameras (with or without transform reset) and target cameras.

    exports obj sequences to bring mesh animation to nuke 4.8 and higher

    nodes can be copied from max and pasted to nuke (which is more comfortable and lots of additional data can be copied)

    vray cam focal length is now correctly calculated in relation to focus distance

    maxFX scene

    48 votes

    SINCE I HAVE NO PLANS OF DEVELOPING THIS SCRIPT FURTHER THE SOURCE IS PROVIDED UNENCRYPTED "AS IS" FOR DOWNLOAD HERE:
    http://www.ntashev.com/resources/Scripts/raw_scripts/

    Anyone who has enough knowledge in MaxScript is encouraged to update it and, hopefully, share it with the community :)

    AE Transfer

    8 votes

    AE Transfer is the script for 3ds Max, that allows to easily export Cameras, Lights and standard Plane objects to Adobe After Effects. It also exports the Position, Rotation and Scale properties of all other 3ds Max objects and groups and recreates them as Null object layers in After Effects.

    Features:

    - Export multiple objects data using the generated .jsx script;
    - Export parameters of a single object via Windows clipboard;
    - Global Scale parameter;
    - High precision of exported values;

    BFF-2007

    27 votes

    Original code by Borislav Petrov.
    3DsMax 9 modify by Raúl Ortega Palacios.

    This script convert .max files to older max versions.
    Thanks Borislav, is very powerfull but there isn't work in 3dsmax 9.
    This version solve the paths and the back-slash problems in max 9.

    Best Regards.

    Mirza Link Manager

    4 votes

    Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)
    Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material. On the next import all materials and modifiers applied in 3dsmax are copied onto the new model.

    This script merges the functions of Archicad Importer, Revit Importer and Sketchup Importer.

    Syndicate content