Tagged 'export'

WkXmlLibrary

66 votes

 

The purpose of this script is to give an easy and full access to XML files: creation, reading and modifications
It is intented to be used with the same flexibility as a library: instanciate the structure where you need it
in your code and use the member functions to manipulate the XML files.

WkXmlLibrary - A WerwacK script at www.werwackfx.com

This script strongly relies on the DotNet interface.

AfterEffects Keyframe Exporter

9 votes

A small tool to export keyframes to after effects. cam be used to export cameras and all other animation or static position. works with all kinds of animation (constrained, parented...).

this is my first script here. so feel free to post comments and suggest improvements.

UPDATED. working... again...

Terragen 2 Script For Autodesk 3D Studio Max

19 votes

A script by Emecstudios that enables the user to share lights, cameras and objects with Terragen 2 from Planetside Software.

Latest build add-ons and updates (June 29, 2009):

max2nuke

32 votes

max2nuke exchanges animation data between 3ds max and nuke using chanfile data. cameras, axis or transform-geo supported.

worked for free cameras (with or without transform reset) and target cameras.

exports obj sequences to bring mesh animation to nuke 4.8 and higher

nodes can be copied from max and pasted to nuke (which is more comfortable and lots of additional data can be copied)

vray cam focal length is now correctly calculated in relation to focus distance

RIBit

13 votes

This is a free Renderman exporter for 3DSMax. It enables you to render your scenes using any Renderman complient renderer. For now - it doesn't do very much. It is after all a first alpha version - but it is usable to some extent. It exports you camera - lights and geometry (currenty - all geometry is exported using either polygons or subdivision meshes.) It does not export particles - though I would like to add them at some point. A lot of max attributes are not supported yet.

Split Hard Edges

17 votes

It's split all edges which seems like hard. I writed it for make possible to export geometry with single smoothing group without losing information of smoothing.

Max to Sunflow Exporter

14 votes

This script exports Max scenes for use with the open source renderer Sunflow (http://sunflow.sourceforge.net/). It supports all of the Sunflow shaders, geometry, lights, HDRI, particle systems, GI and photon settings, sampling, bucket setup and camera settings.

max2afx_TrackData_Exp

21 votes

max2afx UI

Export the motion data of any object from 3D Studio to After Effects without rendering, postproduction tracking etc.

The workflow can be seen here (~30MB Quick Time):

Shockwave 3D Batch Export

10 votes

This script batch exports Shockwave 3D Files

BFF-2007

27 votes

Original code by Borislav Petrov.
3DsMax 9 modify by Raúl Ortega Palacios.

This script convert .max files to older max versions.
Thanks Borislav, is very powerfull but there isn't work in 3dsmax 9.
This version solve the paths and the back-slash problems in max 9.

Best Regards.

Syndicate content