Tagged 'import'

Material Texture Loader

0 votes

The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works well for a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.

Features

IE Tool

0 votes

This tool allow the user to import/merge and export/save a lot of objects and files at once!
This is a comercial tool.
Get this tool here:
https://gum.co/rmJuE

3dmax Vray To Unreal Engine Converter and Vertex Color Baker

1 vote


This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

Mirza Link Manager

2 votes

Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)
Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material.

This script replaces Archicad Importer, Revit Importer and Sketchup Importer.

2018 12 16:
-Fixes problem with intempestive disappearing links

2018 10 07:
-Support for linking Autocad files
-One click duplicate of Mirzalinks

2018 08 16: support for Forest Pack

Boujou2Max

1 vote

Boujou2max plug-in poster

Boujou2max imports raw markers from Boujou as an animated cubes or dummies. This is a good solution for raw motion tracking without camera solve.

Textures2materials

3 votes

poster

Textures2materials is a very handy plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have a bump versions and load them as bump. "Must have" plugin for any 3D designer.

StrTools

11 votes

Quick tools in one place. Dockbar!

ExtendedXporter

0 votes

 

v1.7 Added support kw-exporter

Works with two plugins Panda Directx Exporter and Xporter and kw-exporter

 

Multiple Import to Layer

0 votes

This is a simple script just to show how to use python in max with the new MaxPlus.

This requires PySide installed.

To install unzip, the contents to the final directory, and run this in maxscript listener:

python.executefile "path to file"

Press control after pressing return (i know it's not the best approach, but this will install the macro so we can use later).
Press Shift for no import options.

Selectionset Manager

4 votes

Tool for exporting and importing selection sets

Simple tool to transfer selection set between Max files.
Selection sets depend on the naming of scene objects.

Functions:

*export of actual selected objects as selection set
*export of all selection sets in scene
*import of exported SelectionSet files (.txt)
*import several files (.txt)

Manual:
Export:
*set name of export file
*paste or browse export path, otherwise it will choose the actual Max folder