Tagged 'import'

Batch Loader

75 votes

Quick Merge/Import multiple files.

UI v.1.7

Features:

  • Merge multiple .MAX files
  • Import multiple .* files (ie all that can be imported)!
  • Log all files where failed to load to Listener (if any)
  • Multiple history for recent used paths available
  • Limit count of recent paths to keep in history added
  • Group option available
  • Layer option available
  • Attach option available
  • "Auto" option (if is checked no prompt for Merge/Import) *

Script Box

1 vote

Script Box optimizes your scripting workflow by creating a dynamic dialog menu for Maxscript files.

Simplify installation and execution of Maxscripts by selecting any folder and get a menu that can launch external MaxScripts without adding custom buttons. Freely organize and integrate macroScripts, plugins, utilies and regular scripts inside 3ds max without going through a set of complicated steps.

The current version is free with no limitations, offering the same functionality as the paid version. Future updates are exclusive to paid users.

Main Features

  • Dynamic interface
  • Multi-threaded script loading
  • Include sub-folders
  • Grouped by macroScript, plugin, utility and standard.
  • Extended Tooltip information
  • Open MaxScripts in the Scripting editor

StrTools

14 votes

Quick tools in one place. Dockbar!

Material Texture Loader

5 votes

The Material Texture Loader allows for instant adavanced PBR material creation.

By loading in textures the script can automatically creating a complete material setup for you. You can live edit the material by changing settings, like texture channel inputs, material slot assignments, advanced mapping and material parameters.

Features

  • Texture channel regonition based on industry standard name filters and customizable names.
  • Create all required maps with correct gamma for each corresponding material channel.
  • Live texture loading and map editing, like Composite maps for AO and Bump maps, Color Correction map for diffuse, Triplanar, Real-world and random rotation mapping, Blur filtering, IOR and Material ID and more.
  • UDIM texture set support (Arnold and Fstrom not yet supported)
  • Link Mapping and Coordinates for all bitmap and triplanar maps of the same material.
  • Easily apply materials to Selected object, Material editor or Drag and Drop functionality.
  • Add displacement and UVW Map modifiers and control the displacement height and offset.
  • Vray, Corona, Redshift, Arnold, FStorm, Physical, Octane and Standard texture maps and materials are fully supported.

Get it on Gumroad

Content Browser

2 votes

The Content Browser helps you quickly browse and import 3D assets on your computer.

Load any folder accessible on your machine and the Content Browser will find any materials, hdri’s, models, and max files. It will group, organize and display these files as assets, recognizing previews, LODs, mapping channels, resolutions and other important information automatically. 

It simplifies the importing and merging process for 3d models, max files, material creation and hdri environment maps by allowing you to directly browse, filter and drag all of your 3D assets from sources like MegaScans, PolyHaven, gameTextures, Poliigon, Arroway into 3ds max viewport or material editor. 

Main Features

  • Load any folder and find 3D models, max files, materials and hdri’s.
  • Show grouped files as assets, group matching assets and find preview images.
  • Drag and Drop asset into the 3ds max viewport or the Slate Material Editor
  • Import assets to Slate and Compact Material Editors
  • Default Merge and Import 3d files and max scenes, with automatic relinking filepaths
  • Choose LODs/resolution/variations and Import multiple assets at once
  • Folder hierarchy, File list and Preview Gallery

Paste from SketchUp (free)

3 votes

 

A small script that helps you copy objects in SketchUp, and paste them directly in 3dsMax, with the origin and texture preserved. It will make your SU>MAX workflow a lot faster, especially for people who like to model on SketchUp.

HOW TO INSTALL

Mirza Link Manager

4 votes

INFO: Now linking nodes in Corona and Fstorm scatterers too, and improved Forest pack and Rail Clone

Batch Import Convert

1 vote

3DSMax Script for Importing Selected Type Files from Folder +Subfolders and Save them as Max Files +Version ,

with Option to Grab Viewport Preview .

NOTES :

Batch Export/Import

30 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

Textures2materials

3 votes

poster

Textures2materials is a very handy plugin which can turn multiple textures into materials at once (into multi-material or into multiple material slots). It also checks if your textures have a bump versions and load them as bump. "Must have" plugin for any 3D designer.

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