Tagged 'import'

SelectionSet Tools

0 votes

This script allows you to export and import of Selection Sets as XML file. By selecting name in list, you can select the Selection Sets in scene.

How to use:

・Save SelSets / Load SelSets Button:
Export and Import selection sets in 3dsmax. In Load Selection Set Window, you can select any sets to import.

・update list Button:
synchronize selection sets list in scene and Selection Set List below.

・Selection Set List:
select set name in list, then the objects are selected in scene.

Camera I/O

32 votes

Camera Import Export tool. This script makes possible camera transfer between MAYA MAX and LIGHTWAVE.  Suported properties are Position, Orientation, Lens, Render W/H, FilmBack, Aspect ratios. Final result is 100% match in render image. Camera is with preserved  time and mesurment UNITS, Corect Up axis.

Now The final release is done (i hope). I did 2 versions of the script, furst is constrain based transfer (motion blur and gimble lock issue), other version is rotation based. Both do the same.

Material Texture Loader

4 votes

The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works well for a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.

Features

Blender Fluid Importer

10 votes

A Blender Fluids Importer. Imcluded is the file to export the fluids as an OBJ sequence (not written by me). And the other is the import script. It hasnt been tested on large scenes so use at your own risk.

View the sample movie here

I/O Morpher

0 votes

Exports or imports morpher data to or from a morpher.

Useful for copying morpher information from one file to another or from one head to another.

Batch Export/Import

27 votes

This is a free script, for non commercial use.

This is the perfect script to transfer your models from 3ds Max to ZBrush/Unity/UDK/...
Basically it batch exports objects to multiple files.
Supported formats : max, obj, fbx, 3ds, ase, dwf, dwg, dxf, dae, nif.

3dmax Vray To Unreal Engine Converter and Vertex Color Baker

1 vote


This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

Mirza Link Manager

2 votes

Import and update models coming from Archicad, Revit, Sketchup, Rhino3d or Autocad while retaining all work done in 3dsmax (applied materials, modifiers, properties and transformations)
Models coming from your CAD/BIM program will be imported, cleaned and reorganized to result in one mesh per material.

This script replaces Archicad Importer, Revit Importer and Sketchup Importer.

2018 12 16:
-Fixes problem with intempestive disappearing links

2018 10 07:
-Support for linking Autocad files
-One click duplicate of Mirzalinks

2018 08 16: support for Forest Pack

StrTools

12 votes

Quick tools in one place. Dockbar!

Selectionset Manager

4 votes

Tool for exporting and importing selection sets

Simple tool to transfer selection set between Max files.
Selection sets depend on the naming of scene objects.

Functions:

*export of actual selected objects as selection set
*export of all selection sets in scene
*import of exported SelectionSet files (.txt)
*import several files (.txt)

Manual:
Export:
*set name of export file
*paste or browse export path, otherwise it will choose the actual Max folder

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