import

Transfer UV

3
votes

Helps you to transfer texture coordinates from one objects to another with identical topology. The feature of this script is that they can transfer UV`s from multiple objects and correct some errors arising with importing .obj files, like vertex reordering or removing mid-edge vertexes when you export objects to .obj.

Updated to version 1.2 - rewritten vertex order sync, must work much better!

Demo video: http://www.mikems.ru/files/videos/TransferUVsDemo_lq.avi

Archicad Importer

5
votes

This script lets build a parallel workflow with Archicad, in the same way as Artlantis.
You can import and update the AC model in 3dsMax while keeping materials, UVWmaps, and VrayDisplacementMaps.
Note: Udpated!! using now the .OBJ export of Archicad instead of .3ds, which is much quicker.

Terragen 2 Script For Autodesk 3D Studio Max

5
votes

A script by Emecstudios that enables the user to share lights, cameras and objects with Terragen 2 from Planetside Software.

Latest build add-ons and updates (June 29, 2009):

objLoader v1.4

5
votes

ObjLoader is used to load sequence obj files.

*Fixed some bugs of buffer and add rotation offset function.
*Buffer
*It can load sequence obj files.
*Support each obj file with different structure.
*Support uv map.
*Put the file in "Scripts\Startup" , then restart 3DS MAX
*It is in [Create>Geometry>Scripted Primitives].

Transform Unique

4
votes

Use this to collapse/remove instanced transform on imported CAD-drawings without the CAD blowing up all over the scene.

RealFlow Realwave Importer

7
votes

This utility will read in a Realwave (RW) simulated in Realflow.

BFF-2007

11
votes

Original code by Borislav Petrov.
3DsMax 9 modify by Raúl Ortega Palacios.

This script convert .max files to older max versions.
Thanks Borislav, is very powerfull but there isn't work in 3dsmax 9.
This version solve the paths and the back-slash problems in max 9.

Best Regards.

Camera I/O

15
votes

Camera Import Export tool. This script makes possible camera transfer between MAYA MAX and LIGHTWAVE.  Suported properties are Position, Orientation, Lens, Render W/H, FilmBack, Aspect ratios. Final result is 100% match in render image. Camera is with preserved  time and mesurment UNITS, Corect Up axis.

Now The final release is done (i hope). I did 2 versions of the script, furst is constrain based transfer (motion blur and gimble lock issue), other version is rotation based. Both do the same.

Obj-Selector of obj without materials

6
votes

This short script allows the user to automatically select all objects in a scene that do not have a material or do have a 'Global Architectural' material applied to them.
This is useful especially for users who work with imported data from AutoCAD.

Simply drag and drop the script into your 3ds max viewport after the import process is finished, et voilà.

Obj-Selector of obj without a UVWMap modifier

10
votes

This short script allows the user to automatically select all
objects in a scene that do not have a 'UVW Map' modifier applied to them.
This is useful especially for users who work with imported data from AutoCAD. The imported data contains uvw information, but in most cases the uvw coordinates need an overwork. This script makes it easier to isolate those objects in the scene.

Simply drag and drop the script into your 3ds max viewport after the import process is finished, et voilà.

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