3ds Max | Plugins

Disperse

0 votes

Disperse is a freehand 3d painting tool and object replacer that will free up your artistic creativity to allow you to paint complex scenes as easy as digitally painting in a 2D software program.

By adding any 3d geometry, point cache or proxies you can paint unrestricted anywhere in your scene without the need to select base geometry. The paintbrush gizmo gives visual feedback on object direction, size of distribution and orientation.

Move selected object with keyboard

1 vote

awsd poster

A little free plug-in which allows you to move selected objects with A,W,S,D keys. If it will be useful for someone, I will improve it.

ImagineCGTools

4 votes

I've just put online and avaible for free download a series of useful scripts I wrote.
You can download ImagneCGTools at this link

http://www.imaginecg.it/2017/08/19/imaginecg-tools-script/

ImagineCGTools v 2.7.2 are a group of useful 3DSMax and VRay plugins that make your life easier: in fact most of the implemented operations are some repetitive actions but often required to obtain a good final result.

Terrain Plugin Update for Max 2018

1 vote

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DeltaMush to Skin

2 votes

DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature - the plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization.


Weight Pro v2.0

1 vote

WeightPro is a 3ds Max c++ plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.
It allows you to make adjustments during posing in realtime.

Available for 3ds Max versions: 2013, 2014, 2015, 2016.

SiClone

1 vote

SiClone features the ability to array multiple objects and sweeps with different parameters and individual control. Furthermore, it offers full parametric workflow and is enabled for leading 3rd party renderers including V-Ray, Arnold, Corona and Maxwell. SiClone works seamlessly with SiNi ProxSi and other 3rd party proxy and lights!.

SiClone has been designed for simplicity and ease of use.

Supports the following 3rd Party Renderers;
V-Ray, Corona, Mental Ray, Iray, Scanline, Final Render, Arnold, Redshift, Maxwell

Other features:
- Full procedural workflow.

MXSPyCOM

1 vote

A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.

In 2005 Simon Feltman released the first MXSCOM, a small Visual Basic 6 application that took commands and sent them to Autodesk's
3ds Max's internal COM server. This allowed users to choose their own external code editor for editing MaxScript and to be able to
have their MaxScript code execute in 3ds Max by way of having the code editor utilize MXSCOM to send the file into 3ds Max and have it

XrayUnwrap 2.0 - Cowdfunding campaign help to founding

1 vote

 

Hello everybody, we launched a crowdfunding campaign to develop XrayUnwrap 2.0 for Autodesk Maya and 3ds Max. In the video we show the new features we would like to add to this great plugin! thanks for your support! Please visit our crowdfunding campaign here: https://www.indiegogo.com/projects/xrayunwrap2-0-quicker-auto-unwrapping...

UI toolkit

5 votes

 

UI Toolkit, is a serie of new 3dsmax scripted plugins, to quickly create modern & sci fi UI and motion graphics directly in 3dsmax.

With a lot of procedural parameters and ways to animate and link them together.

More tools to come, you can email us to suggest some new features/objects.

Features :

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