3ds Max | Plugins

Smooth Bridge v2.1

1 vote

Smooth Bridge 2.1 modifier is able to bridge two open edgeloops in a very smooth way, even with uneven edge count. Version 2.1 presents a completely new joining algorithm, which can seamlessly bridge two loops with notably different shapes.

Previously it was only a part of Smooth Boolean plugin, but with this update you can also buy it as a separate plugin.



PolySnow Plus for 3dsMax

2 votes

PolySnow Plus
PolySnow Plus is a C++ based & multithreaded 3dsMax plugin that creates realistic snow with a click. It includes 5 custom objects and 6 modifiers specificly designed for snow creation workflow. A variety of parameters lets you get the desired results in every situation.
Make your 3d assets' winter versions with a click
Easy to use
If you already purchased polysnow, you can get a 40% discount coupon from the files of polydesign that you have purchased
Objects:
PS_Particles: Procedural object that generates snow particles on input objects.

Spline Check

3 votes

Spline Check is a new free diagnostic plugin: https://www.simpolium.com/spline-check/

☑ Identify and display open splines in the viewport
☑ Detect spline self-intersection
☑ Display the number of total segments of the spline

Dorito

1 vote

DORITO simplifies the creation of what is usually called a Dorito Effect.
But in a way that doesn’t create any extra geometry, helpers, or any manual setup.

Cloth Deform

3 votes

Cloth Deform is a modifier which creates cloth-like wrinkles on top of any mesh deforming modifier, which squashes/stretches its edges (e.g. Skin). It is history-independent, so it gets a single mesh as an input and transform it into a wrinkled-state based on its rest pose. It doesn’t do any simulation, so to see the result at frame 100 you don’t have pre-sim the (0-99) range, like in any other cloth simulators.

Available for 3ds Max: 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022.

SmoothBoolean v2.0

2 votes

SmoothBoolean is a 3ds Max C++ plugin for creating smooth transitions between ProBoolean meshes. No need to spend hours on cleaning messy topologies created with boolean cuts anymore. If you just want your 3d models to look great on the renderings or you need to bake something for games, then you don't have to waste your time trying to model fancy Sub-D meshes.

v2.0 Changelog:
-lowpoly meshes handling
-much better dealing with meshes of different resolution
-15-20% faster solving

3DS Max - Plugin - Move To Surface V2.0 [Update]

1 vote

This is an updated version of the script called "Move To Surface",
that you can find it in this same playlist on my YouTube channel.
To use it, select a collection of objects, click the script, pick a target geometry to drop the selected objects onto.
This updated version will consider the presence of groups, or/and objects that are in a hierarchy and will drop the topmost parent.

PolyCloth ClothBrush Plugin for 3dsMax

5 votes


PolyCloth is a multi-threaded & C++, physics based cloth brushes plugin for 3dsMax developed by PolyDesign.

Physics based PolyCloth allows you to:
Add wrinkles and folds to your meshes with a powerful brush.
Move your mesh like a cloth and simulate cloth behaviour
Use shrink brush to pinch surface of cloth
Use expand brush to increase surface area of cloth and add wrinkles
Use smooth brush to smooth out wrinkles on cloth

Texture Set Mixer

2 votes

Radial Symmetry by PolyDesign

3 votes

Radial Symmetry by PolyDesign3D

Radial Symmetry is a C++ based modifier plugin for 3dsMax. Create complex designs in a few seconds.

Features:

A powerful animatable gizmo.
Preserves UVs and other face properties.
Option to add planar symmetry for perfect matching seams.
Slices the geometry along the mirror planes.
Weld seams
Mirror axis options for quick alignment.
Visual gizmo helps you adjust easily.

Supported 3dsMax Versions:

3dsMax 2016
3dsMax 2017
3dsMax 2018
3dsMax 2019
3dsMax 2020
3dsMax 2021

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