3ds Max | Plugins

Techline

0 votes

The Techline plugin offers the ability to easily create a mechanical, linear line with varied notches, segments, gaps, thickness and more. Check it out and see what you can create!

3ds Max Compatibility:
– 2008 or later

Modifier Clone Pack

1 vote

The Clone Modifier Pack include basic Linear Clone, Radial Clone, and Grid Clone. These modifiers create copies of an object and incrementally translate, rotate and scale the input object. These modifiers allow users to animate the offsets and number of duplicates over time. Artists can also add multiple modifiers to create complex results.

Users can also enable the Weld feature which welds all vertices along the clone edge that are within a specified tolerance.

MaxDevKit Diana for 3ds max : A dev tool to load 3ds max plugins dynamically.

2 votes

MaxDevKit Diana for 3ds max : A dev tool to load 3ds max plugins dynamically.

Are you bored from restarting 3ds max on every build of your plugin ?

And 3ds max takes so long to load right ? :D

Here's the help from me to you guys , A lightweight tool to load your plugins dynamically into 3ds max , you can debug and do stuffs faster and smoother.

Behoooolds ... Diana!

Scribe - Fixing Overlapping Splines

0 votes

Scribe is our Spline Tools plugin for 3ds Max. With our newest update V1.10, we have updated all old functions + added brand new functions aswell.

Sculpt - Fast Attach

0 votes

Sculpt is our Poly Tools Utility Plugins for 3ds Max. Within the last update, we have upgraded our old functions + added brand new functions.

One of these features is the Attach Objects. Sculpt has different ways that you can attach your Objects from attching by material or even attaching by similar objects. The most attractive feature to our new attach is how fast it is. Where some objects would take over 30 minutes to attach everything via max, ours takes only 15 seconds (12000% increase in speed). If you don't believe me, then watch the small video below.

CodeUmbrella

0 votes

Write your plugin in C++\CLI, combine it with Jscript.net, C# or Visual Basic extensions, and wrap everything in LUA or MAXScript code, while being able to attach/detach and update all of your runtime compiled dll files, without having to restart your 3DS Max/Design application. CodeUmbrella provides an interface for code editing, compiling, and automatic .NET class wrapping in MAXScript, making sure that all Native Windows and 3DS Max wrappers are available to your .NET and C++\CLI plugins and MAXScript out of the box.

• Run any code in safe sandbox environment within 3DSMAX

Octopus

19 votes

 

 

 

 

OCTOPUS 2.0 - BETA has been released! 

Radially - pie menu editor for 3ds Max

2 votes

Radially is a plugin for 3ds Max that lets you add any actions to a so-called pie menu which you can assign to a certain keyboard shortcut. You can call any 3ds Max actions simply by pressing a shortcut, hovering desired action with your cursor, and then letting go shortcut keys. Very fast and with no mouse clicks!

Copy-paste editable poly selection

2 votes

Copy_paste_editable_poly_selection_poster_lq

If you have 2 copies of the same object, this plugin allows you to copy current selection of verts from one to another.

KEYHYDRA FOR 3DSMAX

1 vote

You purchase one plug-in [KeyHydra] and get 3 tools : KeyHydra Shorcuts, KeyHydra LazerCut, KeyHydra WheelCtrl.

KeyHydra Shortcuts :

https://www.onikanabo.com/keyhydra

KeyHydra Shortcuts Redefines interaction between user, keyboard and 3DSMax –> By improving input methods –> Keyboard shortcuts. You’ll be hable to drag and drop your shortcut from one key to another, create Multi-taps shortcuts, Context sensitives shortcuts & Scripted Shortcuts.

KeyHydra LazerCut :

https://www.onikanabo.com/lazercut

Syndicate content