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Modifier Clone Pack

1 vote

The Clone Modifier Pack include basic Linear Clone, Radial Clone, and Grid Clone. These modifiers create copies of an object and incrementally translate, rotate and scale the input object. These modifiers allow users to animate the offsets and number of duplicates over time. Artists can also add multiple modifiers to create complex results.

Users can also enable the Weld feature which welds all vertices along the clone edge that are within a specified tolerance.

[ 3dsMax <> UVLayout ] UVPipe mod by miauu

11 votes

This script will allow you to send the selected objects to UVLayout and get them back.

This is useful when you wants to have more than one object in the same UV square.

All editable poly objects from the selection(selected objects or groups) will be sent to UVlayout.

Logo Tools - Convert Bitmaps to Maxscript

38 votes

Logo Tools 1.00 Screen Capture

Max 2 Unity

1 vote

Max 2 Unity is a script I made to improve my workflow when creating game assets for Unity.
It allows me to quickly iterate on assets and easily change them without losing any Unity scene data.
Select the folder in your Unity project in which you want to put your meshes ( Ex : _Meshes )
and press export.
It will export FBX models according to the settings you've set, and when going back into Unity, Unity itself will reimport the meshes and apply the corresponding changes.

Max2Unity also correct the model orientation for unity import.

AfterFX Data Exporter

3 votes

3dsMax to After Exporter.

Generates a .jsx that must be run from AfterFX>File>Run script. Creates appropriately sized comp and layers.
Exports: Cameras, lights, and planes as AfterFX objects. All others as nulls.
Export size based on smallest HD screen/projector. Optional manual scaling.

Update 3.0.0: added support for Physical Cameras, Arnold Lights, 2k and 4k projectors.

Fountain Animation Tools (F-Tools)

215 votes

 

About FTools.script in English:
http://www.fountain-tools.com/en/service/ftools-script-info/

Manual in English:
http://www.fountain-tools.com/downloads/6

CRC - Car rig creator

47 votes

hi,
CRC is a free script for generating car rigs in few clicks.

- few clicks rig creation
- support uneven surface
- supports body, wheels, steering wheel and breaks animation
- i tried to make it as simple as possible

DCP SmoothSpline

2 votes

DCP to Smooth (closed) spline where Mesh/Turbosmooth gives you crap. Of course, it doesn't just work on splines, if you put an Extrude on the spline first, then add the DCP..it will still work

installation:

01) download my DataChannelPreset

02) put it in: C:\Users\xxx\AppData\Local\Autodesk\3dsMax\2017 - 64bit\ENU\en-US\plugcfg\DataChannelPresets

then follow video.

StickyLock

46 votes

Description:
This script is for animators to Lock any object (great for IK controls) to any temporary parent, such as a handrail or a bone etc, and it bakes the animation. The user can choose to snap the control to the center of the object or with the offset still in place (offset is on by default)

StickyLock Preview

IllusionCatalyst

13 votes

From the IllusionCatalyst site:

IllusionCatalyst is a brand new set of instruments designed to increase artistic expression and productivity in Autodesk 3ds Max.

IC.Shape: Instruments for organic polygonal modeling. Draw and erase mesh edges like tracing lines with a pencil on paper, then deform and relax the surface like shaping clay by hands.

IC.Face: Instruments for facial rigging and animation. Bring characters to life letting them express every emotion and mood with a full range of controllers. No more gummy faces allowed.

IC.Mime: Instruments for keyframing and animation. Take a step and get the other one for free, control the flow of the action and each pose more easily. Forget about motion brakes. 

...

Visit the IllusionCatalyst website for detailed screenshots, feature breakdown and to download the scripts.

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