Tagged 'Proxy'

Project Manager

 

 

Project Manager -the utility for cataloging and use 3d models,materials, IES,HDRI & etc..
It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.
For more convenient job with libraries all information is presented in the thumbnails view.
The utility supports the viewing of all image formats supported by 3ds Max(Such as HDRI,EXR,TGA,PSD and more).

Project Manager v.1.67.92

  • Adds the ability to save the Vraydispalcement modifier with Texmap Map.
  • Fixed an issue with saving the two and more modifiers with same class.
  • Fixed an issue with filtering the materials.
  • Fixed a bug with updating selected material library when use filter.
  • Fixed an issue with locking shortcuts, occurring on some computers.
  • Fixed some minor issues with interface.
  • Fixed a bug with setting the Material/Map Browser to old style
Project Manager v2.xx 
(Coming soon)
  • Increase speed of loading the items
  • Increase the size of thumbnails up to 256px
  • Reducing the size of used memory
  • New View type: Thumbnails & Details
  • Support to multiple Favorites folders
  • Favorites can contain the folders and files

Update History for all versions. 

Models
Materials
Textures
HDRI
IES
Asset Files

Camera resolution tool

Frankly the default 3dsMax render settings bug me. They don't deal with modern cameras. The proxy settings are hard coded and can't be changed. There's no easy way to create over-scanned frame without a calculator. So I've written my own tool to fix these problems.

Tweak Camera Dialog

There several rollouts in this tool, each dealing with a separate task.

Harry's Proxy Creator

This script is very similar to a script Jason Schleifer wrote from Maya, it allows you to split a predefined object into several segments based on the transforms of special cutter objects, these segments can then be linked back into a skeleton hierarchy. The advantage of displaying segmented geometry in the viewport rather than the skinned mesh is that you get faster playback speeds.

When you evaluate this script it create a new "Category" in the "Customize User Interface" window called "Harry's Proxy Creator" where you'll find the tool

GTVFX-SCA_VRproxiesReplaceWithMesh

Brings in the geometry mesh of the VRay Proxy at the same position and with the same hierarchy as the proxy container.

Relink Bitmaps

2.07 Changelog:

  • Point Cache files are now supported
  • Fixed ‘directory not recognized: $’ error
  • Long overdue change to the way missing bitmaps are displayed, they are now displayed filename first, as requested by 100s of you.  Sorry this took so long.

Relink Bitmaps is a script to easily relink all missing files (Bitmaps, VRayMeshes, Mental Ray Proxies, VRayHDRI, IES, etc) when they change directories or when you move computers, check out the short video tutorial below for more detailed information.

Unlike some other scripts of its kind, this is free!  There is a small donation link within the script if you choose to donate, I will remove the nag.  It is a simple licensing system, that does not force you to transfer network cards or be connected to the internet and will work with all versions of Max that are supported by the script.  If you choose to donate I'll be more than happy to license multiple computers as well.

GTVFX-MSH_proOptimizeSelection

 

For each object in your selection a proOptimzer modifier will be applied and calculated to the percentage you specify.

 

Once applied and you can update the spinner in the UI and see your objects update in real-time.

 

 

FilePathFinder Pro & Light versions


FilepathFinder it is a power tool for working with asset files in 3ds Max.
With FilepathFinder you can easy find, collect and sort asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
Also the FilePathFinder can help you quick find objects or materials and textures by asset links.

FilepathFinder PRO v3.12.68

  • Fixed a bug with rendering preview for 3d models [Batch Render&Relink]
  • Fixed a some issues with gamma when rendering the thumbnails [Batch Render&Relink]
  • Fixed a bug with black output when rendering the thumnails for materials with Vray frame buffer [Batch Render&Relink]
  • Fixed a bug with generating the identification file on some computers
  • Fixed some minor issues for folder-browser dialog
  • Fixed some minor issues with interface

mental ray Proxy Manipulator

 

Working with mental ray proxies can be very tedious. As they are used for vegetation alot, the need for variation is there, to make it look believable. This script gives you options to vary scale and all animations aspects of all selected mr proxies. It also has a minimized version where you can quickly change the viewport resolution of your proxies, helping to speed up the viewport alot.

Tutorial video:

mrProxy Generator v1.0

mrProxy Generator v1.0 is a helpful script for creating multiple proxies of selected objects. It automatically names the output files from the selection and can also replace your geometry. The script is free of charge and available for download.
Works with versions 9.x and above. There’s also a video tutorial describing the usage of the script on youtube.

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