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Q-Proxies 3dsmax plugin - banner

Instant Proxy Meshes for Scene Optimization



Automatically create multiple proxy objects that replace your high-poly meshes to speed up your work on heavy scenes.

This tool will improve the viewport performance of your scene and dramatically reduce its file size in no time!
It will boost your productivity and make your work much easier.

Q-Proxies 3dsmax plugin by SplineDynamics.com

Main Features

  • Create multiple proxy objects from scene geometry with a few clicks.
  • Full support for animated objects and complex rigged characters.
  • Useful Presets for quick setup: rocks, vehicles, vegetation, sculptures, animated characters.
  • Automatically turn instanced geometry to instanced proxies, saving just one instance in the referenced file.
  • Can turn grouped objects into a single proxy mesh, saving a lot of memory and disk space.
  • Original objects are stored in .max files, which you can easily modify and work with, the same as with 3dsMax XRefs.
  • Bring desired original objects back to scene at any time with a single click.
  • Proxies are compatible with all render engines and third-party proxy objects.

Tutorials and documentation at www.SplineDynamics.com

Additional Info: 

Great improvements implemented in updates version 1.05 to 1.15:

  • New faster algorithm for generation of ‘convex hull’ and ‘vertex cloud’ proxy meshes.
  • Added one more preset: Animated Vegetation
  • New ability to process static and animated geometry from third-party plugins (e.g., Grow FX)
  • Object properties and user properties are now transferred between proxies and original objects.
Version Requirement: 
2015 or higher
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