3ds Max | All

Time Slider Control

0 votes

A macroscript tool for interactively controlling the Time Slider. Creates a tiny dialog window allowing the user to set the end and begin time of the Track Bar/ Time Slider. Stays open until you close it and gives you the ability to center the Track Bar time range around the current frame. Great for character animation or any detailed work where you find yourself moving back and forth through the time range.

Keyframe Align

21 votes

Key frame align allows you to align an object over time based on key frames instead of placing a key on every frame. It will also align one object to another on every frame if needed. It can separate the position, rotation, and scale transforms. This script also works with biped. This was inspired by Jim Jagger's animated align and advanced align tools. I fixed an oddity with the rotation, it wont require it to be run twice on certain occasions. Latest update fixes an error with biped. A biped object with a modifier can now be interpreted by the script.

Easy animate

6 votes

Hose

3 votes

MAXScript for build hose model.

Usage method: 

1 run Hose-1.0.0-en_US.mse.

2 create a spline in the Max view.

3 Click the "Pick Spline" button, and then pick the Spline. 

Brick Wall Builder

8 votes

Brick Wall Builder is a scripted plugin created using 3ds max MCG and as the name tells it creates a various shapes of brick walls with huge amount of flexibility like you can choose multiple kinds of stones and apply a random materials to them in addition to changing the position,rotation and scale uniformly or randomly. It's as simple as just picking the shape and the brick and it will do the rest, and when you are done with distribution you like and thought of changing the shape length do worry also has the ability of maintaining the count and distribution while you are doing so. 

How to install: After downloading and unzipping the file go to Scripting menu and choose Install Max Creation Graph. after installing you will find it in command panel creation tab under VFXarabia category.

Please for more info check the tool videos or the tool page on my website: http://goo.gl/SsLwxK

Regards

Alaa Al Nahlawi

Delete Faces Modifier

2 votes

The DeleteFaces modifier allows you to delete faces on a mesh without having to add topology dependent modifiers like Poly Select.

V2 is now a compiled C++ plugin for Max 2015-2018.

Changelog:

Version 2.1

* Added support for Max 2018.

* Fixed some problems with Delete Faces.

* Fixed isolated vertices not being deleted.

* Added button in Custom Attribute to delete the rollout when it persists after the modifier list has been collapsed.

Version 2.0

* Adds new options for how to handle smoothing groups: match any, match all, match none.

Timeline Zoom

1 vote

Time Zoom is a custom code extension for Autodesk 3D Max software in a script form. It elliminates the limitations of original editing components and makes usage of sofware much easier. LE version of script is FREE and provides basic elements and settings to user. Pro Version allows more precise and flexible settings and gives more possibilities. Enjoy!

MCG RPMSpin

1 vote

A user requested this...so here it is...simple RPM controller.

Note: it works in Rev Per Minute, so it does not matter if you work in NTSC, PAL or whatever...

 

Ver 1.01: added Revs mode for the Revheads. This will spin your object N times for whatever the animation range is...Start time does not have to be at 0...

Stacker game

4 votes

This is a stacker game for 3DS Max that I created just for fun.
Enjoy ;)

If you have any requests or feedback, feel free to contact me on [email protected]
or in the comment section down here ;)

QTools progressive Morpher

0 votes

Small contribution, giving back to the good community here.

This Script helps with rigging setup and export of progressive morphs from Max to Real time engines such as Unreal or Unity. Since traditional Progressive morph setups from Max or other such methods of in-betweens from other 3d apps are incompatible with Engines.

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