3ds Max | Tutorials

3DS Max Copy With Reference Point Like In AutoCad

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In this tutorial, we'll learn how to copy objects using reference points on
other objects, so that the copies will respect the same distance and orientation. If you're an AutoCAD user you already know how to do this operation in AutoCad.

3DS Max - Bad Result With The Bridge Tool - Fix

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In this tutorial, we will deal with the unwanted results of the Bridge command that can occur sometimes.

3DS Max - Can't Weld Vertices On Meshes Or Splines - Fix

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In this tutorial, we'll why vertices won't weld on meshes or splines and
How to fix this problem.

3DS Max Slider Manipulator Control Multiple Parameters In Multiple Objects. Plus The Fake Watermark!

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In this video, we learn how to use the Slider helper to control multiple parameters in multiple objects at once. Plus, in the final part of this tutorial, at minute 25:03, we will see how some users used this tool to create a fake watermark.

3DS Max - Create A Custom Construction Plane

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In this video, we will see how we can create our own construction plane,
close to the UCS thing in AutoCad. We will learn also how we can place a construction plane on top of a specific face so that this face's orientation will be the custom construction plane's orientation. In the end, will we learn how we can use this custom grid as a handy modeling aid in complex geometry. Also in this last section, we will deal with the problem when you try to use the Auto Grid on a Polygon that shares the same smoothing group with an adjacent face.

Lesson 4 - 3DS Max - Total Beginners - Explaining Editable Poly - Making A Simple Drawer

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In this 5th video, we'll learn about Editable Poly object, its sub-objects elements, explaining some of their main tools, what they do and how they work. After, we create our first 3D model, which is a simple drawer with shelves and 4 legs. During the video, you will hear many additional, and useful tips that will make your workflow easier.

3DS Max - Invisible Vertices Problem - Fix

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In this video, we will solve the problem of invisible vertices,
And we'll understand why this might happen.

3DS Max Rotate A Polygon Around An Edge

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In this tutorial, we will learn how to rotate a polygon around an edge.
We will demonstrate two scenarios, in the first, we will use the Hinge From Edge feature, and in the second one, we will use the Working Pivot feature.

3DS Max - How To - Show Invisible Edges And Quadrify Faces

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In this video, we will see how to show the hidden edges and make them permanently visible to be used in Editable Poly. Also, and quickly, we will learn how to use the Quadrify tool in Editable Poly to create quad faces out of Non-Quad faces. This tool doesn't have 100% success result all the time, it depends on the object's mesh, but it will try its best. In many cases, it's 100% successful.

connect vertex/knots in a shape with 2 splines

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Hello. Basic question (but i can't find it on the internet)

I have a shape with 2 splines: /sp1v1--sp1v2/ /sp2v1--sp2v2/.

Now i want to connect sp1v2 with sp2v1.
something like this:

select $MyShape
subObjectLevel = 1
splineOps.startConnect (1,2) (2,1)

can someone give me a hit? tnx

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