3ds Max | Tutorials

MaxScript 2012-2015 CHM Help

3 votes

After some time looking to get back the behavior of the MaxScript help previous to 2012, I couldn't find any information to do:

Press F1 to open the CHM Help file (not a combination of keys)
Open a single instance of the CHM file
Pass the selected word to the Index tab.

Finally with the help of a "lost" little utility, I got it working (mostly) as it used to be.

What do you need?

1. The CHM file
2. The little utility "KeyHH.exe"

You can download the CHM files from the following links:

3ds Max 2012

3DS Max - Tip - Propagate Materials To Instances

1 vote

In this tutorial, we will see how to apply the same material to a collection of instances without the need to select them all in the scene.

3DS Max - 3 Snap Modes Explained

0 votes

In this tutorial we will learn about the 3 modes of Snap that you find inside 3DS Max: 3D, 2.5D and the 2D mode.

3DS Max - Accurate Display Of Procedural Maps - Solved

2 votes

In this video, we will solve the problem of procedural maps display,

3DS Max - Bad Result With The Bridge Tool - Fix

1 vote

In this tutorial, we will deal with the unwanted results of the Bridge command that can occur sometimes.

3DS Max - Bevel Profile - Easy Modeling - Waffle Object

0 votes

In this video we will how many forms can be done easily using two shapes,
One serves as a cross section and the other as a rail.
The modifier called bevel profile will take care of the rest.
You can,after, fine tune the cross section or the rail and the geometry will update
In real time.

3DS Max - Black faces when importing

1 vote

This video deals with the problem of black faces when importing from Sketchup, or from other formats.

3DS Max - Can't Weld Vertices On Meshes Or Splines - Fix

0 votes

In this tutorial, we'll why vertices won't weld on meshes or splines and
How to fix this problem.

3DS Max - Clone And Align

0 votes

In this tutorial, we will learn about a very useful tool called Clone And Align.
This tool will let you distribute one or more objects called the Source Objects on to one or more objects called Destination objects. This tool offers many features that allow you to customize the way the distribution should take place.

3DS Max - Compound Objects - Loft - Part 2

0 votes

In this part 2 of the Loft tutorial, we will check more possibilities with this powerful tool, and we will learn about the Scale graph that you can find in the Deformations rollout.

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