3ds Max | Tutorials

MaxScript 2012-2015 CHM Help

3 votes

After some time looking to get back the behavior of the MaxScript help previous to 2012, I couldn't find any information to do:

Press F1 to open the CHM Help file (not a combination of keys)
Open a single instance of the CHM file
Pass the selected word to the Index tab.

Finally with the help of a "lost" little utility, I got it working (mostly) as it used to be.

What do you need?

1. The CHM file
2. The little utility "KeyHH.exe"

You can download the CHM files from the following links:

3ds Max 2012

3DS Max - Accurate Display Of Procedural Maps - Solved

1 vote

In this video, we will solve the problem of procedural maps display,

3DS Max - Bevel Profile - Easy Modeling - Waffle Object

0 votes

In this video we will how many forms can be done easily using two shapes,
One serves as a cross section and the other as a rail.
The modifier called bevel profile will take care of the rest.
You can,after, fine tune the cross section or the rail and the geometry will update
In real time.

3DS Max - Create A Custom Construction Plane

0 votes

In this video, we will see how we can create our own construction plane,
close to the UCS thing in AutoCad. We will learn also how we can place a construction plane on top of a specific face so that this face's orientation will be the custom construction plane's orientation. In the end, will we learn how we can use this custom grid as a handy modeling aid in complex geometry. Also in this last section, we will deal with the problem when you try to use the Auto Grid on a Polygon that shares the same smoothing group with an adjacent face.

3DS Max - Easy Modeling - FreeForm Geometry

0 votes

In this video, we will learn a quick and flexible technique for modeling freeform shapes. We will use a Surface modifier, Shell modifier, and Turbosmooth for that purpose. You can use this approach to model a wide range of geometries like roads going up and down, ribbons, etc,...

3DS Max - FBX Export Warning: Non-orthogonal matrix support - Fix

0 votes

When exporting from 3DS Max to FBX sometimes we get this Warning: Non-Orthogonal matrix support. In this video, we will learn how to fix this problem, we also learn what that warning means and how it happens by reproducing it using various scenarios.

3DS Max - Group tool is not available - Grayed out - Solved

0 votes

In this short video, we'll see why the Group tool, sometimes, becomes grayed out and not available. The reason for that is the presence of opened group among the selected objects.

3DS Max - Hidden features - 2D drawing aid - Polar / ortho Snapping

1 vote

3DS Max - How To - Show Invisible Edges And Quadrify Faces

0 votes

In this video, we will see how to show the hidden edges and make them permanently visible to be used in Editable Poly. Also, and quickly, we will learn how to use the Quadrify tool in Editable Poly to create quad faces out of Non-Quad faces. This tool doesn't have 100% success result all the time, it depends on the object's mesh, but it will try its best. In many cases, it's 100% successful.

3DS Max - Invisible Vertices Problem - Fix

0 votes

In this video, we will solve the problem of invisible vertices,
And we'll understand why this might happen.

Syndicate content