Tagged 'tool'

Speed Circular Array

18 votes

Rollout Interface

Speed Circular Array v1.0.ms

Speed Circular Array allows the user
to quickly array objects, such as chairs,
around others, such as tables.

Really it does the picking of object
transform centres for you, and then the
rotational array you would have done
by hand is automated.

MatIDTools

4 votes

Toggle Hide

11 votes

User InterfaceToggle Hide v1.0.ms

 Hide layers and objects rapidly on mass. Also toggles 'view as box'

computeConvexHull

1 vote

This is a standalone script for computing a convex hull mesh from a scene element.

computeConvexHull UI

Connect Edges

1 vote

Just a simple modifier to connect edges selected with the previous "edit poly" "editable poly" or "poly select" modifier. Currently I tested my script on 3dsmax 2020, I will try to test it on older version of 3ds max and update this page if I can. If you have any question or any requirement, don't hesitate to ask me or to contact me. I will be happy to answer you.

3ds Max 8 QUICK WALK THROUGH

11 votes

QUICK WALK THROUGH V 0.0.1 (Beta) is for architectural visualization. Camera is moved using keys, mouse and controls are similar to games. It can detect walls in the direction of movement and stops in front of it if the distance between camera and wall is less than 10". Doors and windows will open/close when the camera is near/away from it. It can detect floor below it. This is useful in climbing stairs and ramps.

Object Switch

9 votes

Object Switch allows the user to replace objects on mass with a different object. For example; change window designs, tree types, replace 'marker' objects...

bf :: Caesar cipher

2 votes

Final release.

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Hello ! Tongue Out

I want to share with you my maxscript implementation of the Caesar cipher.

VTrack

2 votes

If you work in vfx field then you will appreciate this tool, VTrack is a vertices tracking scripted tool that allows you to track a selected vertex or an averaged vertices position of a deformed mesh (Alembic or point cached) and create a point helper with a backed animation of the tracked position.

You can use it later as a source for your effect ( blood burst, explosion... you name it) or you can turn on that point animation trajectory so you can visualize the animation path of that area in the mesh.

ctrlmaker

3 votes

dynamically creates scripted custom attributes...
sliders and spinner with linked values laid in a group with optional color tag and progress bars.

- update -
now with preset spinners for position/ rtation/ scale

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