Tagged 'tool'

Transformer

Simple tool created for copying position, rotation and scale transformations between objects.

Copy position, rotation or scale from one object and paste it to any other.

PolyUnwrapper

Version 3.3.1 - March 2014

PolyUnwrapper is a set of tools designed to help improve the workflow of texture Artists.

PolyUnwrapper

Main Features

Autoweight - Automatic skinning tool for 3ds Max

Autoweight is a script designed for 3D Studio Max helping you speeding up the skinning process of characters and machines.
You define special polygon regions and the script finds the appropriate bones, calculates the appropriate skin-vertices and sets up smooth transitions between those regions.

There are also Youtube video tutorials explaining the script step-by-step.

The new version 1.0 comes with an installer so you don't need to hassle around with the mzp-stuff anymore.

Advanced UV Normalizer

This is an extension of the Normalize function found in PolyUnwrapper and it allows you to use custom Texel Density to normalize the UV Shells across different models.

So you can pick up the Texel Density from one model and use it in another model (or group of faces) as well as manually modify the Texel Density and Texture Size.

Superflow Elements

Superflow

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V-MOTION - SF Elements // Superflow Motion Designer Toolkit // www.v-motion.co

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Developed by:

UniAttach-Detacher v1.7

Using single one hotkey of Attach/Detach
works with:
Edit Poly
Editable poly
Edit mesh
Editable mesh
Edit Spline modifer
SplineShape
line
UnwrapUVW

Используя единственную горячую кнопку для Attach/Detach
работает с:
Edit Poly
Editable poly
Edit mesh
Editable mesh
Edit Spline модификатор
SplineShape
line
UnwrapUVW

Render Optimizer V3

Bug Free !!! Wink

Hi Guys,

Welcome to Render Optimizer V3. Use this tool to activate the mental ray "secrets". Optimize your Renderings with new Light-Method, Sampling-Method and RAM-Managment. 

Rename Objects Extended

It's like Multi-Rename Tool in Total Commander.

pX LocoRandomizer

Randomize multiple object properties is something useful, but the randomizer I found in the internet they always randomize only position/rotation/scale.
Then I was working creating this plugin to randomize every property or parameter from multiple objects.

 


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