Tagged 'tool'

Superflow Elements

7 votes

Superflow

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V-MOTION - SF Elements // Superflow Motion Designer Toolkit // www.v-motion.co

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Developed by:

DeformByProjecting Utility

4 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

computeConvexHull

1 vote

This is a standalone script for computing a convex hull mesh from a scene element.

computeConvexHull UI

PolyUnwrapper

31 votes

Version 4.2.7 - July 2016

PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.

It contains plenty of features that will greatly help you improve your unwrapping workflow.

PolyUnwrapper

 

Main Features Features

Advanced UV Normalizer

6 votes

Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.

It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.

The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.

Poly Flow

19 votes

Poly Flow is a set of scripts designed to help the modeler with the everyday boring task of rearranging edges. It makes predictable changes to the topology giving you want you want.

ctrlmaker

3 votes

dynamically creates scripted custom attributes...
sliders and spinner with linked values laid in a group with optional color tag and progress bars.

- update -
now with preset spinners for position/ rtation/ scale

Preview Tools (With Mp4 Option)*

0 votes

 

      I need to create previews on a daily basis. I am tired of copying the preview file manually and rename it. So. I did a very simple Tool to Auto-Copy and AutoRename the Preview files to the same place where my scene is. This works for me, but maybe not for you. It´s very simple to edit the script for your needs. But i plan to add new features like Folder setup in the future...

FakeVoxel Script

0 votes

MatIDTools

3 votes

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