Tagged 'Animation'

Go to next/previous frame/key

12 votes

This
is a collection of
four very simple scripts that allow you to set individual hotkeys to go
to the next and previous frames in your timeline and the next and
previous keyframes of your selected object. Basically I made
these because when it comes to navigating frames forward and
back
by hotkey, I prefer maya's way of doing it as opposed to max's toggle
approach.

Isolate Track

22 votes

Isolate Track

When an object has several “object keyframes” of different parameters at the same frame time (e.g. a morpher with multiple targets, or baseObject’s radius and segments animated), all of these keyframes are displayed as one “grey object key” in the timeline.

Isolate Track popups (under mouse cursor) a rollout that displays all the animatable tracks of the current modifier stack selection, and quickly isolates the selected track keyframes in the timeline.

Store Frame Markers

21 votes

This is a simple little floater that allows you to store and recal frames in time. By default it sets markers at 10% intervals across the timeline. Shift+Click to memorize a frame number.

http://www.jonahhawk.com/scripts/StoreFrameMarkers.flv 

 

Dynamic Text

4 votes

Creates a animatable text that changes depending on time. You can use curve editor for changing dependence.

Useful for creating animated infographic labels and tags.

Blow Grass

6 votes

Lets you automatically animate the 'bend' modifier on multiple objects to simulate blowing grass.

Preview Stamper

16 votes


Rename Preview+ UI

v1.1.0 (03.03.2010    - Added "Rename Preview+" macro.

v1.0.1 (04.06.2009) - When creating preview, script auto hides viewport buttons (max2010).

Tank_tread_maker

18 votes

It simulates an automatic tank tread with auto wheel rotation. I got the idea from one of the 3ds max master classes.

VRayProxy Animation Control

36 votes

For the new support for animated deforming meshes to VRayProxy object in VRay 1.50.SP2

How to control large numbers of proxy animated objects, randomly altering their values speed, frame offset and scale. Besides controlling all the parameters of VRay Proxy (display, playback, meshfile and selections)

Use with copies of proxies and work on selected objects.

Animation Range Tool

23 votes

This is a simple Macro script which makes it possible to manage and to save (txt files) several animations ranges.

Delete animation ranges by rigth click on it.

NEW: It's possible to assign a selected camera

bf :: SplineWalkator

3 votes

No longer supported, please check : http://www.scriptspot.com/3ds-max/scripts/bf-splinewalk