Tagged '3ds-max'

How to create spline trails in Pflow?

Hey Guys,

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Line Creation from Excel Spread Sheet

I have a project that I am requested to create a line based on XYZ Coordinates. I know you can create the line with the Keyboard Entry but just to give you an idea of the numbering, it starts off with X=9917429.57, Y=2570689.08, Z=-91, and it has 52 lines like this. Can something like this be done with a script, and do you know if a script has been created that can do this?

List of changes

I'll fill this out in the coming days as the update goes live

- Embedded Media Field for adding links to video tutorials / examples. There are many instances where showing usage via a youtube clip would really help out. There is now a field when submitting scripts, plugins & tutorials that lets you paste in the link to a video (any type) and it'll create a player window for that video.

manipulators in moveable window?

Hi.Does anyone know of a way to take existing 3d max slider manipulators and stick them inside of a separate window that I can then move around? This way they are not cluttering up my view ports. I run 2 monitors, so it would be nice to have the manipulators off to side in the other monitor. Thanks -T

Material Editor Manager, MEM -- updated

I recently updated my MEM macroscript up to version 1.0. It is currently under Alpha2 status and under further development. Any comments and suggestions are very welcome...

--> http://www.scriptspot.com/3ds-max/material-editor-manager-mem

Matrix-weighted Exposimeter

I should thank Vlado (Chaosgroup, VRay programmer) for his contribution of ideas and ways to use the VRay tools, for this one.

Max to Sunflow Exporter v0.22 released

I've released a new version of the SunFlow Exporter. This one adds a number of small features and bugfixes:

- adds the "Enable Jitter" option to the Sampling settings
- adds support for spherical cameras (the old exporter only had support for the fisheye camera)
- adds an option for importance sampling to the IBL settings
- adds a setting for SunSky turbidity

Max to Sunflow Exporter v0.24 released

I've released another new version of the SunFlow Exporter. This one adds a few features and bugfixes:

- adds support for Hair and Fur modifiers
- adds support for the Amb-Occ shader
- adds support for Multi/Sub-Object materials
- adds a "Skip geometry" checkbox. Useful if you've already exported your geometry, and just want to fiddle with the materials or sunflow settings

My Blog Huh?

Actually I have already started a blog here: (can i put a link here?)

mertens3d - Blog

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