Tagged 'Scripts'

3 Point Coordinate System

10 votes

Lets you create new Coordinate System based on three points clicked anywhere in 3d space - pretty handy when modeling.

3-Point-Align

44 votes

Macroscript that allows you to precisely align an object by aligning three points on the object to any another three points in space.

New: Modeless dialog; support for groups; automatic snap

360 MultiCubeMap BatchRender

0 votes

360 MultiCubeMap BatchRender is a script for Generate a 6-cameraRig and render individual Cubemaps automatically with Full VRAY Support including Render Elements.

It can be very useful to render several cubemaps in 360 in one single scene. Both Single frame or animation.

Supports VRAY only.

 Update 1.5.0

FIX Equilateral Render
ADD Project Name Folder
ADD File Render Extension - JPEG / Tiff / PNG / EXR / TGA

 Update 1.3.2

360 Render World

12 votes

360 Render World is a panoramic camera making it possible to obtain renders with 360 degrees of a scene. Its originality is to be able to treat these made panoramic while taking account of an angle of sight what makes it possible to obtain made original likely to follow the curve of an arc without producing deformation.

360turn

12 votes

a script I made because I really wanted to create a model turn that would be flexable and easy. Also I got sick of creating one manually. So here you go.

3D Mesh and Poly Generator

16 votes

Standard file input - shape & mesh creation

3D Printing Exporter and Organiser

0 votes

This is a beta script to export the contents of a build platform that you have organised in 3Ds MAX. Currently it only functions for scenes setup in millimeters, but I plan to set up and test auto scaling of all possible system unit combinations in MAX.

You'll notice a number of greyed out buttons, particularly if you don't have makerware installed. This just means that these features are dependent on content you don't have, or that I haven't completed them yet.

3D Procedural Texture Interpreter

1 vote

Well i made up with the help of my teacher, Enrique Rosales, a script to interpret 3d texture information, by now it only renders the display but i will continue working on this script so it can generate the texture in a .jpg file or something like that.
You would understand in the video what it does, unfortunately the script, for my standarts, its far from being finished, so i am not posting it for the moment, but i hope i could post some demo for the script in the future.

3D R.n.D | MaxScript | Identical Materials Finder

4 votes

Update Notes Version 3.18:

included slate material compatibility

automatically opens material editor when pressing "Put similar to the material editor" button

 

Update Notes Version 3.21:

included option to instance all scene material

included option to search within selected objects

 

 

Installation : Run script or drag and drop to 3ds max, then go to customize user interface and assign "Identical Material Finder" as keyboard short-cut or quad menu under  "3D_RnD"  Category

3D R.n.D | MaxScript | road offsetter

2 votes

This Script will Automatically create main road lanes based on selected spline

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