Tagged 'Scripts'

removeMissingPlugins

105 votes

This is a small script for completely removing all references to missing plugins from your 3ds Max scene. For more details when running the tool, make sure to also read the info printed to the MAXScript listener.

Use with care (!) and do not save the results under the same file name!

The script will replace any missing plugin object with the first usable alternative object of the same class (e.g. a missing render effect will be replaced by the first available render effect). I cannot give any guarantees this will not mess up your data, your machine or your live.

DebrisMaker2 - Procedural geometry creation tool

46 votes

The DebrisMaker2 is a free procedural geometry creation tool for 3ds Max, that lets you quickly create objects for your 3D scenes. With the DebrisMaker2 you can create brick, corrugated metal, crystals, gemstones, snowflakes, grass, gravel, leaves, logs, splinters, meteors, obsidian, pigeons, planks, twigs, river stones, sandstone, shrapnel and slate. You can input parameters to customize the style of your debris. 

Kitchen Cabinet Creator

156 votes

 

Kitchen Cabinet Creator is a script for 3ds Max which is intended to automate process of making kitchen cabinets.

Version 1.01 is available.

Cabinet Creator
Albero Art Studio

activeType

173 votes



Summary of changes for activeType 0.36

- removed spacewarp mods query (it was causing a bit of slowdown)
- disabled subobject, pflow and slate modes
(More detailed info on changes at the History notes below)

create stairs

22 votes


 

Edge Loop Regularizer EditPoly

15 votes

Edge loop regularizer for Edit Poly. This script is an extended version of the well known edge loop regularizer script. This version has a ported part of the original script that can handle edit poly objects. The only drawback is that it can be slower when you are planning to use it on an edit poly object, because how max is handling edit poly modifiers. If you are planning to use it on an edit poly modifier, it might better to detach the part you want to regularize, and than attach it back when you finished the modification.

Geometry projection

36 votes

    

Description

"Geometry projection" projects one or several objects or it's vertex selection on another along global or local x,y or z axis.

Texture Atlas Generator

51 votes

This script generates a texture atlas out of the selected objects, and manipulates their UVs (and if necessary, their geometry as well). Currently only Multimaterials and/or Standardmaterials (with bitmaps in diffuse channel!) supported.
Texture atlasses especially are important for real time applications and game development. Check http://developer.nvidia.com/object/texture_atlas_tools.html to see performance comparisons.

Features:
- geometry slicing
- padding
- simple packing algorithm
- editing many objects at once, thus creating only one atlas for all of them

Multi Slicer Pro

19 votes

Multi Slicer Pro is a maxscript file that cuts your object with slicer modifier on any number of slicers, retaining at the same time the modifiers stack and providing you with an interface to control the parameters of the modifiers added to an object. As a result you have a setup that allows creating complex and unexpected animations of your object. Have free version.

Quick Passes

121 votes

 

Easy rendering of commonly used render passes for compositing.

Quick Passes support Default Scanline, Mental Ray Quicksilver and Vray renderers and Materials.

Quick Passes can render:

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