Tagged 'Scripts'

CorVex

12 votes

CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. It offers convenient planar mapping controls for geometry that is controlled by spline bases.

CorVex

Create Camera from View

4 votes

If no camera is selected, creates a new camera from any view type, no matter if it's perspective view, ortho view or front/back/left/right/top/bottom. If a camera is selected, aligns that camera to current perspective view. Intended to replace the macro assigned to Ctrl+C by default.

rsPrvRender

0 votes

rsPrvRender (renderstacksPreviewRender) is a feature of renderStacks which allows users to reduce render settings temporarily without affecting the production render settings.

Please visit here for more details.

https://renderstacks.com/rsprvrender/

OutFiler

5 votes

With OutFiler all your scenes and models will be at hand!

Dock OutFiler to Max's interface and:

  • save and load scenes
  • save and load objects
  • merge objects by layers
  • make a list of your favorite paths
  • assign operations to hotkeys

or do not dock)

OutFiler performs all operations in the background, you do not need to wait for the list to be updated.

IDs Finder

1 vote

With this script you can Find what kind of object and material IDs you have in your scene.

- the Buttons „to zero" reset all material and object IDs
- random object ID
- select the objects with one special ID

Script category: “#todorScripts”

You can see an example here, how to install my script per Drag and Drop:

EffectsChannelSet

79 votes

Object ID and Material ID

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for V-Ray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.
  • Automate the creation of CMasking_Mask for Corona Renderer.

EffectsChannel v1.62

  • This version speed-up opening on complex scenes.
    The time of opening on a very big scene decreased from 16 sec to 0.094sec.

EffectsChannel v1.60

  • Adds support to Corona Renderer: Automate creation of CMasking_Mask.

UniRemover

22 votes

And all this works by single button

v.9.53 Fixed bug of remove current material to Standard material in open Material Editor

UV Tools 3

11 votes

Easy to use uv mapping tools for Archviz and not only

More info here

Make Planar Advanced

2 votes

Make Planar Advanced works like this:
Select one or more objects/components and generate a projection plane from them. After that you can move/project any selected objects/components to that plane, either directly or in specific coordinate modes / axis. Basically the point is to give a lot more freedom in how you flatten a surface compared to what's possible with the standard 'Make Planar' or scale to zero features already in Max.

Placer

2 votes

Placer is a 3ds max script to help you to place objects on a suraface. In this Script you can pic the ground model ( the geometry on that you will transport the chosen objects ), select to turn on, or off the record the animation of your objects and Start the placement process.

Script category: “#todorScripts”.

You can downlod it from my website:

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