Tagged 'spline'

Arrow

18 votes

Arrow spline primitive, useful as a control object in rigging. Works only in 3ds max 2016 SP2 and higher.

Spline Project

17 votes

Same kinda thing as mesh project except projects spline anlong their Z axis onto the surface of an object

miauu's Polyline

16 votes

Helix with Bezier Handles

16 votes

Just like the regular helix only with four bezier handles per turn (or more if you would like - you can control that with the Steps spinner) instead of 40 corner-points of the default Helix shape.

UVW to Editable Splines

15 votes

Just a simple script that duplicates what you see in UVW editor in to Max viewport (editable Spline), usefull for ai exports for example.

Spline Rope

15 votes

Advanced Sweep

15 votes

A curve-controlled scripted sweep modifier. As of now, both the Interpolation and Profile animation rollout UI items are just placeholders for non-implemented stuff. Using curve controls this way is pretty much experimental and as such, I wouldn't advise using this in production - better collapse it or make a pointcache and use that instead.

Spline Poly Bind

15 votes

Creates an empty vertex-only object that you can deform with polybrushes (or any other editable-poly-friendly tool), and the splines will follow the deformation:

Spline Poly Influence

Circle From 3 Points

14 votes

Creates a circle using three points.

Usage:
You will find this under the create panel / shapes / Circle 3 point
click mouse button for each point. will create a circle on a plane defined
by the three points in 3D space

Spline Control

14 votes

While working on a small fun project that involved animating splines (Montpellier Tramway Map morph), the limitations of Spline IK and general hostility of spline animation forced me to create my own simple animation-friendly spline control.

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